Alright, still working on Majesty, here is a small update:
-I've worked "Warprizes" mod comp into the mod, and removed the old coding. Ships should now be able to, with a small chance, capture enemy ships defeated in battle, should make naval combat more interesting.
-Many, many bugs have been eliminated
-New Steampunk units, like the Land Ironclad, have been added.
-The trade ships have been reworked. They are no longer national units, but expensive units that require gold to be built.
-I've streamlined the unit upgrade paths. My goal is to eliminate units from old eras being buildable later in the game.
-A new Civ, the Khazars, have been added. They also represent Kiev and later Ukraine, I hope to expand on this part of the civ later.
New version won't be out yet. I still have some testing to do.