Lose
King
Really looking forward to the next updates, the world 1936 maps look good but crashes after turn 0 playing as Japan
what if we dont want to have it open all game?
it is quite annoying, yes
from v.37 log:
tell me if it doesn't work.
I'm stuck with v34 until the convoy crash gets fixed, but that's something to look forward to.
I dont play around with diplomacy as much on the non world maps, but for the world map I tried to play around with diplomacy as Japan. I think Japan/Germany should be able to declare war on each other and vice versa for the allies.
A total "Free mode" is planned. Don't ask me when, I didn't even started to think at how many functions will have to be updated. could be very fast or very long
I've almost finished the SQL code for the new initialization method for units. Now I have to fill the initialization tables...
Replacing the AI for bombers like I've done for the fighters is planned, but more complex. That's why I used the "destroy improvements around over-bombed cities" features, to prevent those bombers to completely waste their turn (and HP).If you could put in a test and have the aircraft switch targets once the bombing will have no effect, it would really help the AI.
Will v. 38 fix the convoy crash?