wrong version of the mod with wrong version of civilization. which ones are you using ?
1.01.705.
Is that the wrong version?
wrong version of the mod with wrong version of civilization. which ones are you using ?
sorry if this has been answered/is stupid, but when i load the scenario, the default civs and not the ones changed/added when i load the mod in the setup. is this normal?
with that version you need v.27 of the mod available on steam workshop. The patch .674 have broken compatibility with version 26 of the mod.
So why don't you upload the v.27 here too? Ppl don't usually run from one forum to another just to play a modEspecially if You have a imac and you cant use the steam workshop crap..
because v.26 have more working feature than v.27 and can be used by those lucky enough to have civ in offline mode and not updated...
what you mean "refuse to disable" ? what do you do exactly ?well, every problem was fixed (thanks), except for the no production in cities. i assume this has to do with my game version or Gods and Kings, which refuses to disable.
by refuse to disable, i mean it disables the civs, units etc, but the G&K background is still there, and i can't produce anything in my cities when i run the scenarios. also, every time i open civ, G&K is still activated. is there any other way to disable it other than the DLC menu?what you mean "refuse to disable" ? what do you do exactly ?
Make sure you've kept the mongolia DLC activated, this one is mandatory.by refuse to disable, i mean it disables the civs, units etc, but the G&K background is still there, and i can't produce anything in my cities when i run the scenarios.
yes, but I won't recommend it (moving the Expansion folder out of "\Steam\steamapps\common\sid meier's civilization v\Assets\DLC" folder)also, every time i open civ, G&K is still activated. is there any other way to disable it other than the DLC menu?
because v.26 have more working feature than v.27 and can be used by those lucky enough to have civ in offline mode and not updated...