MilesBeyond
Prince
- Joined
- Nov 10, 2011
- Messages
- 443
I agree that hunting is a crappy starting tech. But a scout can make things worse!
Yea, a scout can help you by scouting faster, but it's marred anytime there's lots of rough terrain-- and normally your initial units have to stick to those to survive early attacks. Early game tends to have tons of forests and jungle; and in these cases a scout doesn't help too much. They really should ignore terrain. When it comes to moving through large patches of jungle, a warrior is no worse than a scout.
A scout cannot steal workers, and while a starting warrior at least can stand a chance when human barbarians appear, scouts can't. A warrior can be used to garrison for happiness. A scout doesn't.
In most cases, I'd gladly trade in my "free" scout for a warrior.
Oh, NOW I understand. I thought you were saying that Scouts were too powerful, heh. Yeah I would agree with you. If they started with Woodsman II and Guerilla II, then they'd be a bit more viable, both for being able to zoom through tough terrain and because all those bonuses actually make them somewhat viable in defending against early barbs.