EXP kind of loses value the more aggressive you play. If most cities are captured a lot of them will come with free granaries. None have free libraries. Most workers may also be captured so not very much value from EXP there either. CRE on the other hand can be very useful if you have to live with whatever city placements the AI picked for you. I especially like that CRE gets captured capitals fully functional very fast. They tend to be powerhouses but often several resources in outer ring.
TRUE TRUE TRUE!! This is why there always has been fuzzy agreement on the best traits, they are truly dependant on play style. I would add game speed also inteferes profoundly in the matter; Slower speeds (specially marathon which exacerbates units) find AGG & PRO on par traits for instance, even more in MP of course.
One thing came to be certain for me about CRE & EXP in the lasts posts: you have to love the Khmer, gets the best of both worlds.. hahaha!!
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