Turn 11 325 AD:
Hmm now I did actually make a screenshot of how I unloaded the last two Praetorians from Galley 2 right into the Russian city of Yaroslavl but I cant find the image in my screenshot folder
so you have to believe me on my word here!

I could have landed the Praetorians on Egyptian soil like the others did, but then I they would be moved somewhere outside Egyptian borders when we declare war on Egypt, but our Galley could just reach the coast of Yaroslavl so I unloaded our Praetorians into the city. Next turn were ready to declare on Hatshepsut!
Some more good news from the mainland, a Great Prophet is born in Rome! I move the Great Prophet to our Holy City, but will not use him in my turn. I leave it to you guys whats in our best interest to do with him
we could build our holy shrine for some extra income
Use him to learn a new tech, or maybe we want him to join a city? I leave it up to Thrar to use him.
Turn 12 350 AD:
Hatshepsut calls up inbetween turns, she wants to trade us Calendar in return for CoL. As this is a fair trade (both 500 beakers) I accept the trade. What she doesnt know yet, is that I declare war on her as soon as our turn starts!
We discover Metal Casting, as we need to work on our economy a bit I opt for Currency as next tech. Maybe we want Construction to build Catapults, but we might get lucky and trade this with Peter (at the moment he doesnt have the tech yet though).
Worker is finished in Neapolis and now we have Calendar we can build plantations, and just south of Neapolis is some Silk waiting! What a coincidence
. Our worker is going there immediately to hook it up.
I dial up Hatshepsut and tell her that her head would look nice on a pole, she doesnt take it very well. Were at WAR! I wake our Praetorians in Russia, time to kick some butt! I move them towards Alexandria. CHARGE!!! And hey
how lucky am I huh? I can take the Egyptian city of Alexandria in my 15th and last turn! That boat hopping sure was helpful here!
Turn 13 375 AD:
Granary is finished in Ravenna, I start a Courthouse to reduce city maintenance costs. Our science is down to 70% now and we still lose money.
Turn 14 400 AD:
Library is finished in Antium and I start on a Courthouse there as well. Our Praetorians, meanwhile, arrived at the gates of Alexandria
ready for battle the next turn!
Turn 15 425 AD:
Remember that Egyptian Galley with a Settler and Archer? You thought I forgot all about it huh? Not really
during all the events described above, our archer and praetorian were secretly following Hatshepsuts poor attempt to colonise on our grounds! Hatshepsut was in for a nice surprise when she landed her colonization party
.
Needless to say our Praetorians made dead meat of the Egyptian party
and the settler was captured and gave us a nice free worker! Plenty of work to do for him! I left this Preatorian unpromoted from the moment we finished building it. So promote the unit as you wish when it needs it.
Now... the battle I was preparing for my entire 15 turns! The Battle of Alexandria! Meet and greet our army (and the soon to be dead Egyptian protection forces):
Now
Egypt has two City Garrison I archers here, an unpromoted Spearman, a Worker (yippie, another free worker we can ship to the mainland or use him on our newly established base of operations) and the city has 40% culture defense bonus. As our Praetorians were still unpromoted I decide to give them City Raider I promotions. The odds are far in our favour so I lead the attack and CHARGE!
We won all three battles and didnt loose a single unit
the city is ours! And what a Glorious day for Rome it is! We also capture the Egyptian worker that was hiding in some corner in the streets of Alexandria, I load him up in the Galley, but until our borders grow, we cant move the Galley to our mainland! This could be a problem
until the borders grow we cannot bring in reinforcements from the mainland, so I suggest defending the city and sue for peace as soon as Hatshepsut wants to talk with us again. Hopefully she doesnt have any strong units to throw against us in the meantime. This is a slight setback as I didnt think of it
But all our Praetorians survived, so we have 6 strong units there.
Peter has Construction but doesnt want to trade this yet, maybe he will later on
who knows. As we have some gold in our treasure now I set the science slider back to 80%.
In the next post I'll add some pictures with an overview of our continent and economic situation.