Pre-Turn
finish the turn with some minor movements
1. 310AD
well, maybe I get the good RnG as we take Xochicaclo after defeating 2 spears without losses
defeat a nearby archer as well
2. 320AD
need to increase lux to 30% to combat unhappiness
whipping in despotism ain't that great
defeat a red archer at Monkey's paw and then move on to take Tlaxcala without losses
there is yet another town way south
IT we get the FP message
3. 330AD
bombardment ain't good, but defeat a sword at Monkey
IT more enemies show up at all fronts
4. 340AD
bombard then defeat an archer near Calix and discover IRON
attack Tula, lose a horse, but gain a leader
form an army but leave it empty for now
then take the town and the south is all ours
defeat an additional spear
IT greek land a unit next to Tula

get poly, go for monarchy
5. 350AD
defeat two archer and move a stack next to Calix
defeat a sword near Antioch
IT hmm, the phalanx doesn't pillage at Tula, weird
6. 360AD
Antioch is under pressure, defeat 2 swords there
bombardment of Calix reveals 3 spears, send another horse there
IT a tile at Teoti gets pillaged
7. 370AD
redline 2/3 spears at Calix
attack and Calix becomes Iron at last

start to move in workers to get us that iron as soon as possible
lose e archer trying to defeat a pillager merc, but take it + archer out
defeat archer at Tula
8. 380AD
quiet turn as I move in more workers and start the get closer
no attacks
9. 390AD
the iron is covered with a spear but we only finished to connect the city
defeat a sword at Teoti
10. 400AD
defeat a phalanx at Teoti and one at Xo What?
defeat archer next to Iron At Last
move a stack of workers onto the iron hill
there are 3 more nearby in case we need them