Pre-Turn
send an additional elephant towards Spain
short rush a knight via sword
change some MM and get more scientists and ballistics drop to 4 turns
near Theveste defeat Lb and get a monk, move knights towards Theveste
Persia offers 100gpt for university, sell it to them
rush Town center in Karachi
IT Spain takes out 4 of our units, we defeat 3 of theirs
Carthage defeats a knight
we get Newtons and a host of units
1. 1530AD
there are 50 Spanish units in or near our territory, not a nice sight on hilly ground
bloody battle against Spain: defeat 6 units and lose 2
switch to Theveste and lose 5 units in a bloody battle taking 5 of theirs
culture bomb the city and take out an enslaver there, setup attack on Leptis Minor
near Osaka, we run into an invisible unit and defeat it
Mandalay hopefully holds on to the Spanish assault
rush a few builds and two knights via scout - sword
realized that we don't have a castle in Mandalay, this is a big mistake, rush it and decide to attack the Spanish stack a little, give up after 3:3
IT ouch, that hurts, in Mandalay we go 4:5, the catapults of the Spanish hurt us without a castle
We can't really sustain this for too long, lucky in the south we defeat one LB
Babylon finishes Art of Islam
2. 1535AD
for a change defeat 2 Spanish units without loss
we take Leptis Minor with ease, losing a mere knight
use the MGL to rush bank in our capital
defeat 2 pikes in the south and prepare for Utica assault
rush stuff again, we still have 9k gold
IT Spanish now chicken out and do not attack Mandalay and head for Vientiane
Carthage retreats one of our knights
3. 1540AD
Canada has clockworks
attack Utica, lose 1 knight, 6 retreat, we defeat 4 arques and we got another world religion
defeat an LB and culture bomb the city, we can now attack the Carthage capital directly from Utica once our units are healed
in the north, we defeat 2 units, though there are painful arques close
it would be great to have hussars now, but there are still a tech away
rush some stuff
IT Spain doesn't attack but tries to occupy our tiles to pillage
Canada is sending a boat north in what I suspect to be a settler pair
we get ballistics
4. 1545AD
upgrade 25 arques to musketeers for free
there are 11 Spanish arques in our territory with other stuff and we need to clear that no matter what
start and we go 15:6, get quite a few saving retreats
IT Spain loses an LB against us
5. 1550AD
need to work another Spanish stack before we can try and block those pillagers
go 6:2, but we have to heal many units
one of our ships meet China, another useless 1 city AI
prepare set up for Carthage next turn
as we got Cops safe, decide to go for a big tech deal
sell physics to Greece for 7800 gold, sell to Canada for clockworks, 40 g and 23 gpt
sell it to Dutch for 75gpt and 205g, sell clockworks for 3800gold to Greece
rush quite a lot of stuff including some town clocks for more shields
we still have 17k
IT Spain does try to avoid to attack us, but we can attack them on flat
we get Cops, Osaka now makes 157 beakers a turn
6. 1555AD
we lose the dyes, get them back for clockworks from Persia, they give 15gpt and 100 gold
defeat 4 WE, 2 chariots and an invisible Spanish unit on flat without losses
get rid of 3 more units on hills, lose 3 knights, block the hills
assault to break Carthage's neck: (just to see what is happening in CCM without armies)
EK defeats arque
EK retreats arque 4-> 3
EK loses arque 4 -> 3
EK loses arque 3 -> 1
2 EK lose and promote arque to 4/5
EK loses arque 4 -> 1
EK loses arque 3-> 1 but gets promoted
EK defeats arque
WE kills arque
EK loses
Yogi defeats arque and we take the city, final tally 4:8, goodness me
culture bomb the city, send units out to Braga
Angkor swaps tiles with Rangoon and now makes 50spt
our ships reach the end of the other continent, there must be another big one out there
IT Spain attacks us with an invisible unit and bets a monk + MGL
Carthage takes out one unit in the south
we finish Buddhistic Arts
7. 1560AD
seven Spanish arques entered floodlands
attack those units losing 2 knights
take Braga without losses
lose a knight taking out a WE and move towards Leptis Magna
rush more stuff, mainly town centers, unis and town clocks
IT Spain takes out 1 musketeer on a hill, as usual against all odds
we lose one suicide galleas
8. 1565AD
roam around with our ships a little but this is difficult really
capture Leptis Magna for the loss of one knight
move on the Hippo Regius, but due to the forest, it will take 2 turns to arrive
explore the deep south a little and defeat a roaming pike
take out 3 Spanish units for a knight in exchange
sell physics to Persia for 47gpt and 226gold
IT Greece and Persia are obviously at war with each other as I can see Greek galleas attacking Persia
9. 1570AD
Spanish units are a pest and we need to try get forward onto flat land, lose 2 units taking out 3 of theirs
start to block their arques so we can advance slowly, we have a roading crew there as well
in the south, march towards Hippo Regius
IT lose a musketeer against a cannon
Carthage has only their irritating bombardment, nothing else to offer
we get jurisprudence and go for absolutism
10. 1575AD
we can now build courthouses and IMHO should do that for our corrupted towns
take out 10 Spanish units in a real successful turn losing only a WE, we have cleared our land more or less
we also gained a monk
we could now use a MGL for the supreme court, but the city needs a court inside
in the south, move stack next to Hippo Regius and discover that the last city can't be taken unless we
road the mountains
move a stack of workers south, but it will take a while to get them down
except for a galleas, I leave the rushing to the next player
absolutism currently in 6 turns