Yeah, but I plan to include an alternate leader in the files along the same lines as Muir in California. Say, Osborne Russell, perhaps.
It
can be: there will be a little pop-up that gives you the choice. Then the player has to decide if they want the luxury more, or the strong Production + Culture yields of the bonus resource.
Also, I think I might have some solid final designs for the Bhutanese Decisions now:
Commission Thongdrels
Once a year, every Dzong hosts a Tshechu festival, and on the final day of the festival, if one is available, a Thongdrel is unfurled, an enormous Thangka that depicts Padmasambhava, the great scholar. The mere viewing of one is said to cleanse sin. We should commission more, so as to further spread enlightenment.
Requirements: Player must be Bhutan, Player must have built an Artists' Guild, May only be enacted once per game.
Costs: 1 Magistrate, 500

Gold, 100

Faith, 50

Culture
Rewards: The city in which the Artists' Guild is housed exerts greater Religious Pressure, and each Dzong worked by that city provides 1

Great Artist Point.
Measure Gross National Happiness
Western nations base their economic value and decisions too heavily upon the materialistic Gross Domestic Product system, a system that is not in line with Bhutanese cultural and religious tenets. The wealth of a nation can only truly be measured by how happy its people are and how well modernity is balanced with tradition. We must appoint a committee to measure and improve our Gross National Happiness.
Requirements: Player must be Bhutan, Player must be in the Modern Era, may only be enacted once per game.
Costs: 2 Magistrates, 1000

Gold
Rewards: A

Golden Age begins. +1

Happiness and +5%

Culture from Hospitals, Research Labs, and Medical Labs.