Since we are at war for the duration, every city goes to building units :tank: except Cambria which will get a barrack. I bump up the tax rate to 20% to help with the loss of MP's heading to the front. I stop all research, Construction can be bought if we want it in a little while but I need cash for upgrades. Move a "sacrificial slave" to the raod to Chartres. Hit end turn and hope these early Franks fight better than their modern day counterparts.
IBT Sassanids smell blood and request our TM and 23g. They can have it for now. Our slave does it's job and dies. We kill one and retreat another Heavy Cavalry at Chartres. Nicomedia completes the Hagia Sophia.
426AD-1 Chartres spear-->barrack Cologne spear-->catapult Kill a garrison out to pillage our iron. Upgrade a raider in Soissons to warlord. At our income, we can upgrade one every three turns. The workers will be working on our road net. I am building roads in forests because with the GA, that is where the sheilds are and we need the income.
IBT The two spears go 1 for 2 in Chartres. Kill another Heavy Cavalry near Augusta Treverorum. The A-S have captured Avignon.
428AD-2 Dispargum and the Scurge both complete warlords. Soissons warlord-->catapult Move in to retake Avignon from Rome. There are 2 archers ready to attack it.
IBT The last horse threatening Chartres retreats. Rome does not retake Avignon but moves around it. The A-S ask us to leave their territory around Avignon.
430AD-3 Cambrai barrack-->spearman Cologne catapult-->catapult Killed the last horse near Chartres and an archer near Avignon.
IBT The A-S now escort us out of the area around Avignon. Kill a Legion near Chartres and inslave a Maurader.

Unfortunatly our advanced party at Augusta Treverorum dies to 3 legions.

I should have pulled them back out after the three raider got injured. We lost 3 cats and a migrant.
432AD-4 Upgrade a Warlord in Cambrai. Soisons catapult-->catapult Tournai warlord-->spearman
IBT The A-S are moving thorough our land in larger numbers. Too bad a ROP would cost us money.
434AD-5 Cologne catapult-->warlord Kill two legions near Cambrai losing a warlord but gaining a marauder.
IBT Two archers are dropped off at Paris.
436AD-6 Chartres barrack-->spear Tongress warlord-->warlord Soissons catapult-->catapult Cambrai spear-->spear Dispargum warlord-->warlord Upgrade a warlord in Cambrai. Remove both archers from our coast. Red line a HC approaching Chartres.
IBT Lose the wounded warlard near Chartres. Byzantines complete St. Peter's Basilica in Antioch. Two more archers land near Tournai.
438AD-7 Paris Warlord-->courthouse Tournai spear-->spear Scurge completes a warlord. Dispatch the invading archers and get a Great Leader and a marauder. [dance]

Great leader forms an army and heads to Cambrai to be filled. Tongres is now unhappy at size 9 so the are switched to a migrant. Could go for a temple but this is better at dropping them back down a couple of pop points and wee will need a couple as we approach VP locations.
440AD-8 Marseilles warlord-->warlord Tongress migrant--migrant Mass movement of troops getting a large number together before the attack.
IBT Lose our marauder garding the road to Chartres. The A-S have been doing a good job keeping the Romans away but they seem to be without focus at the moment. :crazyeyes:
442AD-9 Tournai spear-->spear Upgrade a WL in Cambrai. Let the fun begin...Kill an archer outside Augusta Trevernorum with a Reg WL and gain another Marauder. Our Catapult misses to start the battle for Augusta Trevernourm.
Vet WL defeats Vet Legion
Vet WL defeats Reg L
Reg WL defeats Reg L and gains a marauder
Reg Marauder loses to Reg Garrison and promotes R
Reg M loses to 2hp Vet G
Last Reg M defeats Vet G to take the city
We gain 4g and three slaves. We recapture our 3 catapults and the migrant turned worker.
I move one catapult towards Durcortorum to catch any counter. I'll lose one to keep the other two.
IBT The Byzantines complete Justinian's Leadership in Constantinople. And Rome does not move near Durcortorum. They are moving back to Chartres.
444AD-10 Tongres migrant-->migrant Dispargum warlord-->warlord Soissons catapult-->catapult
I did not move very many troops. I have two cats, a WL and a spear spread out but heading to hold the road to Chartres. The A-S have blocked their path so they should close up together. The spear needs to go to the town while the WL and Cats take position in a forification on the road.
The empty army, a motly mix of troops and a migrant are all heading to Cambrai. This is a good consolidation point. Most will need to be diverted to the Chartres area to take the Roman city to the south.
Our largest force is 1-2 turns from attacking Durcortorum. When all are healed, attack behind the catapults and we will easily take that town. KEEP A UNIT ON THE RUBBLE UNTIL THE MIGRANT ARRIVES. These troops can then go on to the next town.
Get the Elite warlords into the army when it arrives at the front. I would send the army down to France and Spain looking for small Roman towns and resources to pillage.
Our curraugh is heading to the Atlantic for fog busting. Sell our map every turn. That 6-8g each round is a big part of our income and will be bigger after the GA.
We only have 3 more warlords to upgrade. The exploring raiders keep getting kicked out on their way home. Think about buying Construction after all the upgrades. The river crossings are slowing us way down.
Before the GA ends, think about adding in a couple of courthoueses where they would help and a few markets for income.
I know WRome has lost two towns, Avignon and Augusta Trevernourm. The victory page has the A-S in the lead (or in the back?) with four lost towns. For future consideration, move a couple of attackers near Avignon is they lose any more towns. Our alliance will end soon and I have no problem turning on our only friends by taking their 8th town.
We are better off than I though we would be but not as strong as other teams. We can still win this by destroying WRome and the A-S.
Take it to the Romans.