RBC12E - Fall of Rome Franks (Deity)

Well done! Thanks for jumping in Jack. I am not free today but may jump in tomorrow if Kylearan is not back until Tuesday.

Hotrod <--- on deck
6thGentexan
Jack Merchant
Kylearan << ---- up now but possible swap

CaptainKeyes <---- house arrest
 
Thanks for the hand Jack and well played. If the A-S ended our alliance, did they make peace with the Romans? And did any of the embassies show anyone else at war?
 
The A-S are still at war with the Romans; bunches of their WLs are moving southward so we'll need to be careful with timing the last city capture.

There aren't any other wars going on at the moment - we'll want to change that, but I was a bit hesitant about spending our gpt when I have no idea how much will be left over after our Golden Age ends.
 
go Jack! 7 more Roman cities tonight, and I CAN play on weekends, its official folks!
 
Well captain if you think you can get to it tomorrow take it! Just let us know and we can adjust the roster.

It may very well be your last opportunity to play.
 
(I) The Ostrogoths buy in the Huns against the Sassanids. The Anglo-Saxons move a really impressive amount for forces. Then, the Huns demand 15g and our TM, and I cave - we don't need more enemies.

(1): Oh grand. Our GA ends, and with our now negative income we no longer can support our temple at Dispargum. :mad: &nbsp; An elite WL enslaves an Eastern Roman HC, the rest of our forces heals.

(I) The Visigoth found a city in ex-Roman territory, and an Eastern Roman Legionary approaches the hills near Besancon.

(2): The SoG produces another WL. Our forces move towards Lugdunum, and for our eastern forces I decide not to cross the Alps but to move towards Vindobona instead, because that's the general direction of Eastern Rome as well.

(I) I hate the AS as their units blockade a lot of roads.

(3): I lose a WL killing the E-R Legionary.

(4): I sell around our WM to fund our research, netting 16g. At Lugdunum, every single one of our catapults hits, then...

RBC12e-2ndleader.jpg


Yay, second RBC game today, second leader. :D &nbsp; We slay the impressive amount of seven Legionaries and take the city, losing no units and gaining one marauder and two workers. We keep the city because of the VP location, and the leader forms an army there.

(I) Celts and Vandals get bought into the war against the Sassanids, and the Romans beg for peace.

(5): Troops move and heal. WM gets sold.

(I) The A-S escort a leader. Visigoths get bought in against the Sassanids.

(6): More movement. For a scenario that should be war-heavy, that's way too much moving for my taste...

(I) Western Rome declares war on Sassanids?!? :rolleyes: The Celts demand and get 19 gold.

(7): Our forces reach Vindobona and can attack next turn. Three E-R HCs are spotted there, too. They are regular, and we are in a forest across a river with catapult support, though.

(I) Western Rome buys the Vandlas into the war against the A-S! Two more HCs leave Vindobona without attacking us.

(8): Cambrai is hit by the Plague. I move out its garrison for protection, don't know if that helps. Since we have a total of five HCs around our units near Vindobona, and Western Rome still needs two more cities to be eliminated, I delay the attack on the city and kill the HCs instead. That way I also will have more warlords to attack the city next turn. Two marauders are generated. I sell around our WM for 7 gold.

(I) The Visigoth are dragged into the war against the A-S.

(9): I notice that our first army only contains three warlords instead of four, and fix that. Then, the battle of Vindobona: Only one out of five catapults hits, but we then kill the three defending Legionaries and a garrison without losing a unit and raze the city.

(I) Ostrogoths buy the A-S against the Sassanids. The Vizigoth lose one of their newly-founded size one cities against the A-S. And several W-R HCs appear out of the fog at Avignon and Lugdunum, and two archers at Rouen! :eek: &nbsp; After all these quiet turns at that front they catch me with my pants down.

(10): At Avignion, it's a spear and a warlord against two HCs, one in a forest and one across a river - ugly. We have one chance, though: Enslavement. The warlord attacks one of the HCs, and it doesn't retreat, is killed, *and* creates a marauder! So Avignion is safe and doesn't need to be abandoned - at least for this turn. Two horsemen are moved towards Rouen to protect it against the archers, but I cannot do much against the HC at Lugdunum.


Aquincum can be attacked in two turns, that would be the end of Western Rome. Hopefully Lugdunum, Avignion and Rouen hold until then - sorry for not defending that front better.

When Western Rome has fallen, we should *not* attack the Anglo-Saxons! They are no threat to us when it comes to victory points, but are very strong militarily and would delay us way too long. Instead we have to attack Eastern Rome ASAP, as they have nearly 23000 VPs already. We should probably organize a dogpile against them as we won't be fast enough to kill them on our own, although a dogpile gives them more units to slay, thus accelerating their VP growth.

We may also consider a war against the Vizigoth, or at least keep an eye on them: They will lose several size one cities soon, and we should have some troops in place to make a killing blow if needed.

Overall, my turns were a bit unsatisfying. I made several mistakes, I hate the slow moving of units (I will never play an infantry game!) and all felt somewhat chaotic and uninspired - sorry. But at least I had some good combat luck! :p

Finish off the Romans!

Hotrod <-- UP
6thGenTexan <-- on deck

-Kylearan
 
The A-S may not be a threat to us in VP but if we are able to use are armies and take the last of their cities it would be a boon to our VP. That is my thinking. When we take teh last WRoman town check the Victory screen to see who is the next closed to being eliminated. That should determine our next conquest.
 
Another option might be to sign in the A-S against Eastern Rome first (which will also draw their troops away from their core) and fall upon them with a reserve from our core the second Eastern Rome goes down (if that doesn't give us enough VPs by itself already). The bigger their army, the more VPs for us.

Sorry about leaving the sliders at a point where'd go bankrupt from the end of the GA; I hadn't anticipated it ending so soon.
 
Tex, I agree that the opponent closest to elimination should be our next target (besides Eastern Rome which we need to kill). But it looks like the A-S haven't lost any cities so far; quite the contrary: They have very strong forces and are taking cities themselves. Fighting them will be hard because they have a lot of warlords near our core, while ours are far away fighting.
But I fear we have to deal with Eastern Rome first anyway.

Jack, absolutely no need to apologize - I had explicitly looked at the sliders and decided to leave them as they were. And had I bothered to look when our GA had started, I may have refused to pay the tribute. My fault.
The A-S are at war with Eastern Rome already, but at the moment seem to concentrate their attacks on the weak Vizigoth cities.

-Kylearan
 
Actually, if we can trust 6thGenTexan, the A-S have lost 4 cities already. I was thinking along the lines of taking Avignon and two of the other outlying small A-S cities and one core city if they don't settle another outlying city first - once we get heavy cav , the entire operation need not take more than 3-4 turns (plus some turns to prepare)

Not sure if we can spare those turns though; but it's in Hotrod's capable hands :).
 
Whoops, totally missed that one - thanks, Jack. Okay, eliminating the A-S really becomes an option then. It sure would give us a lot of VPs, considering the high number of units they have running around! If a surprise strike fails, though, we're in trouble. ;)

A pity that you can see the VPs of all civs, but the lost city count only for the worst civ.
 
Quick update:

Western Rome is Dead and AS is soon to be hopefully before I hand off. Only need to take 2 more cities.

to be continued....
 
484 AD (0): :hmm: I only need one more town to take out Eastern Rome. They are far far away hope we get to them soonish. We have a migrant but need to claim VP's. Not sure if we need a city on the VP or just a unit will have to check it out.

INBT: A-S and Western Rome make peace.

486 AD (1): I am drooling at the prospect of taking out the A-S and the many Visogoths size 1 cities. Move to take the last WRoman city we need to wipe them out. :wallbash: a Vidal unit is in the way. Go around and hope we can take it next turn. Lundunum is only protected by a lone Maurader and has a wound HC just outside. Take my chance in killing it. Uggg the worst case I moved to attack from the hills instead of the town and the horse retreated. Lundunum will fall next turn. :smoke:

INBT: Not surprisingly Lungdunum falls. WE have only lost 2 cities but both were on my watch.

488 AD (2): Aquicum will fall next turn once we can attack. It is now or never. Declare war on A-S and move units to hit a few cities next turn. Kill a few warlords out in the open.

490 AD (3): Trade a few Warlords. Attack and destroy AS town of Winchester. Our stack come litearally 1 unit short on taking out Rome. Continue to take out stragglers. Moving the SoD north toward AS core.

492 AD (4): Rome is destroyed and I thought my game was busted it took soo long. Kill off more AS units. BTW we only need to take 2 more of there cities. Okay what gives Celts have HC but we can't trade for it. Darn Scenario rules. Anyway it is due in 3 turns.

494 AD (5): Inter turn was a long long time. Destroy Avignon. Only 1 AS town to go. Okay there are stacks on the move. Founded Grenoble to help aid our movement into southern AS territory. I think there are more than enough units to take the last AS town. Towns are building horses and will start on HC in 2 more turns. I am sorry if there is a little confusion in the way it is left but I think it is best that this be my last turn. I am having trouble with all the inter turns and even diplomacy is getting tough.

Here is the save:

http://civfanatics.net/uploads6/RBC12E_494AD.zip
 
WE have only lost 2 cities but both were on my watch.

It was me who failed to defend that second city properly. :blush: &nbsp;

I only need one more town to take out Eastern Rome.

How do you know this? Is there a way to tell how many cities other AIs have lost beside the "top" AI?

Rome is destroyed

Yeah! :hammer: I guess it was we who destroyed them by taking Aquicum, right? How many VPs was this worth? And how's the VP situation with Eastern Rome now?

-Kylearan
 
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