IT- I must second T-Hawk's thoughts here. Our defenses are so flimsy they could be blown over by a soft breeze. We have about a half-dozen units defending our entire civilization. We are stretched way too thin, which I will remedy this turn. Here's hoping no one sneak attacks us.
*Enter*
Kill a few British and Spanish units.
Jan 1808 (1): Pound the crap out of Madrid, which still has defenders left. I hope Spain will be pretty well gassed when it eventually falls. I make liberal use of the draft, training 1 from every size 12 city, and 2 from our most corrupt cities. We are now much safer from sneak attack.
IT- Stupid mistake as I allow Medina to be captured by Spain. We are woefully short on troops in Spain.
Mar 1808 (2): Finally capture Madrid. Shuffle some troops south to Spain, to protect our holdings.
May 1808 (3): Recapture Medina. Spain is definitely not gassed. They still have over 40 Soldado's (growing each turn) and a half dozen Cavalry. Send another Cav army to England.
Jul 1808 (4): Kill 9 Red Coats in England and bombard a couple, with healthy conscripts still showing.
IT- Britain and Prussia sign peace, but luckily do not sign an MA against us.
Sep 1808 (5): Kill a few Spaniards and Brits. Lifeguards hurt out armies bad.
IT- IGuard Army is a monster, killing a half dozen British troops.
Nov 1808 (6): Remember to renew our MA against Britain with Prussia. Forgot to do that last turn.
IT- Prussians prove useful and take out a Spanish Cavalry that landed near Limoges.
Uh, Spanish sign MA against us with Ottomans, which takes away our dyes and causes Lyons to riot (I fix the rest).
Jan 1809 (7): Kill some Spanish and British units.
Conclusion- Passing off here. I would recommend an alliance with Austria, Russia and Prussia against the Ottomans so they don't ally against us. Investigation of London showed 8 Conscripts left this turn, so the city should fall in a couple turns (the second Cav army is healing in Portsmouth and will be ready for action next turn). We're really not ready for more conquest in Spain. Troops are stretched thin as is and espionage shows Valencia protected by 4 Vet Soldadas, although for some reason at 41spt it is cranking out...Privateers (at a rate of 1 per turn).

A worker is headed toward the dyes to build a colony. I apologize for leaving it on autoturn, but when I set it, I was planning on playing 8 turns, but being declared on made me decide to pass off early.