For as frustrating as the turns went to play, in retrospect, they werent all bad. The PRNG was against me in a lot of ways, but progress was made on many fronts.
On the inherited turn, I initiated a dogpile against the Ottomans. The Austrians actually pay us 122 gold to ally. Russia pays us 24 gold, but we had to kick in gems and wine for them. Prussia was paid gems, 15 gpt, and our WM for an alliance against Ottomans. Were pretty safe at this point.
Micromanagement nets me some reasonable gains. If a city is going to starve and produces only 1 spt anyway, it might as well be all tax collectors!
The old Spanish cities, while not flip risks, are very unhappy about the war. So they tax themselves a fair bit. Really, a LOT of cities have happiness issues. Oh well.
Its turn 54 of 96, so were past the halfway point of the game. We have 36,395 VPs (of 60,000 needed). The VP race is not a competition, as Austria is second, with 14,465. The only race, currently, is against the clock.
The Spanish and the Brits attack us. The Spanish lose a cav and we lose a volt. The Brits lose a lifeguard and we lose a tile improvement by Portsmouth. The Brits send a bunch of ships OUT of London, for mysterious reasons. And Prussia and Russia realize their names are too similar to keep fighting and make peace.
By March of 1809, armies are ready to roll. Cannons go 2 for 5 vs. London. Two armies kill a lifeguard and 4 vet redcoats. Elite IGuard dies to conscript redcoat (RC), signaling the end of any good luck I may have had. ICav retreats to conscript RC, ICav dies to conscript RC, ICav finally kills a conscript. London is going to take some killing.
In other news, thanks to Speaker for the worker/IGuard combination by the dyes near the Ottomans. That colony got formed and the sixth lux lets me put a bunch of slackers back to work. Build times go down across most of France. Oh, and some Spanish interlopers are cleaned up. And the mostly volt army is sent south.
The Brits are the only nation to attack this time. A lifeguard (LG) and household cavalry (HC) die to the IGuard army in Portsmouth.
May, 1809 news is 3 for 5 cannons at London, but the mostly-healthy army redlines to kill a single injured RC and the rest of the troops must rest. 6 soldados die in Spain, but were still healing more than fighting down here.
Ottomans send some janissaries our way. Thats what the army is for. Brits kill the IGuard in the stack by London, but lose a LG and HC in the process. Spain thrashes impotently.
By July, the French forces are reduced to simply maneuvering. Our numbers are low and our artillery count is abysmal. We still dont have Artillery Tactics and Im saving cash for a potential steal of that important tech fairly soon. A check of the F3 advisor shows the Brits with 49 RCs, 34 LGs, and a very small number of HC. The Spanish have 44 soldado and no cavalry. They shouldnt last too long.
In the interturn, our Danish allies declare on the Prussians (but were not at war with them YET). Thanks for nothing, Danes. A couple HC and a LG impale on the IGuard army. And Brits from Gibralter appear in Spain to harass our troops there. The funniest, though, is a janissary unloaded by the Ottomans clear over by Bordeaux. Thats a LONG sail to drop off cannon fodder.
The movement of July pays off in September. By London, the cannons go 3 for 5. We attack. LG dies. LG dies. RC dies. We retreat to a RC. RC dies. RC conscript dies. Retreat to a conscript. Kill RC conscript times three. And it still stands strong. Sigh.
The janissary is dispatched with little trouble (a retreat, but no losses).
And, in Spain, we kill 7 soldados, including all the defenders of Porto, which is now in French hands. Cannons and lone ICavs are protecting our cities with defense by offense, while the armies are going after cities starting with Porto hoping to shrink the front.
The Brits continue to assault Portsmouth, losing a couple LGs and a HC to our defending army. What I find hilarious is that they load up a ship to move units two squares to a location reachable easily by roads from the city of origin. LOVE the so-very artificial AI, dont you? Getting some landings on the ruins, too, as usual.
By November of 09, my fifth turn in power, things are coming to a head. In Spain, 7 cannons barely manage two hits on a LG, but an ICav finishes him off, unfortunately destroying the grand battery (GB) he was guarding. I lust after those artillery weapons, but our income is very low right now, so steals are hard to come by.
Londons cannons go 2 for 5. It only costs one ICav to kill a LG, a reg RC, 5 conscript RCs, and an injured HC to get .
On the inherited turn, I initiated a dogpile against the Ottomans. The Austrians actually pay us 122 gold to ally. Russia pays us 24 gold, but we had to kick in gems and wine for them. Prussia was paid gems, 15 gpt, and our WM for an alliance against Ottomans. Were pretty safe at this point.
Micromanagement nets me some reasonable gains. If a city is going to starve and produces only 1 spt anyway, it might as well be all tax collectors!

Its turn 54 of 96, so were past the halfway point of the game. We have 36,395 VPs (of 60,000 needed). The VP race is not a competition, as Austria is second, with 14,465. The only race, currently, is against the clock.
The Spanish and the Brits attack us. The Spanish lose a cav and we lose a volt. The Brits lose a lifeguard and we lose a tile improvement by Portsmouth. The Brits send a bunch of ships OUT of London, for mysterious reasons. And Prussia and Russia realize their names are too similar to keep fighting and make peace.
By March of 1809, armies are ready to roll. Cannons go 2 for 5 vs. London. Two armies kill a lifeguard and 4 vet redcoats. Elite IGuard dies to conscript redcoat (RC), signaling the end of any good luck I may have had. ICav retreats to conscript RC, ICav dies to conscript RC, ICav finally kills a conscript. London is going to take some killing.
In other news, thanks to Speaker for the worker/IGuard combination by the dyes near the Ottomans. That colony got formed and the sixth lux lets me put a bunch of slackers back to work. Build times go down across most of France. Oh, and some Spanish interlopers are cleaned up. And the mostly volt army is sent south.
The Brits are the only nation to attack this time. A lifeguard (LG) and household cavalry (HC) die to the IGuard army in Portsmouth.
May, 1809 news is 3 for 5 cannons at London, but the mostly-healthy army redlines to kill a single injured RC and the rest of the troops must rest. 6 soldados die in Spain, but were still healing more than fighting down here.
Ottomans send some janissaries our way. Thats what the army is for. Brits kill the IGuard in the stack by London, but lose a LG and HC in the process. Spain thrashes impotently.
By July, the French forces are reduced to simply maneuvering. Our numbers are low and our artillery count is abysmal. We still dont have Artillery Tactics and Im saving cash for a potential steal of that important tech fairly soon. A check of the F3 advisor shows the Brits with 49 RCs, 34 LGs, and a very small number of HC. The Spanish have 44 soldado and no cavalry. They shouldnt last too long.
In the interturn, our Danish allies declare on the Prussians (but were not at war with them YET). Thanks for nothing, Danes. A couple HC and a LG impale on the IGuard army. And Brits from Gibralter appear in Spain to harass our troops there. The funniest, though, is a janissary unloaded by the Ottomans clear over by Bordeaux. Thats a LONG sail to drop off cannon fodder.
The movement of July pays off in September. By London, the cannons go 3 for 5. We attack. LG dies. LG dies. RC dies. We retreat to a RC. RC dies. RC conscript dies. Retreat to a conscript. Kill RC conscript times three. And it still stands strong. Sigh.
The janissary is dispatched with little trouble (a retreat, but no losses).
And, in Spain, we kill 7 soldados, including all the defenders of Porto, which is now in French hands. Cannons and lone ICavs are protecting our cities with defense by offense, while the armies are going after cities starting with Porto hoping to shrink the front.
The Brits continue to assault Portsmouth, losing a couple LGs and a HC to our defending army. What I find hilarious is that they load up a ship to move units two squares to a location reachable easily by roads from the city of origin. LOVE the so-very artificial AI, dont you? Getting some landings on the ruins, too, as usual.
By November of 09, my fifth turn in power, things are coming to a head. In Spain, 7 cannons barely manage two hits on a LG, but an ICav finishes him off, unfortunately destroying the grand battery (GB) he was guarding. I lust after those artillery weapons, but our income is very low right now, so steals are hard to come by.
Londons cannons go 2 for 5. It only costs one ICav to kill a LG, a reg RC, 5 conscript RCs, and an injured HC to get .