RBCiv Conquests SG Discussion Thread

OK. Charis, I'll take the helm on the Cultured Communists game (letting you concentrate on other things) and run it as RBP10.

Signed up are:
T-hawk
Bede
Charis

Interested in the previous version of the Communist game were:
Dwip
Justus
JMB
Ridgelake

I will open a thread for it now and continue discussion there so as not to clutter up this thread too much more with it.
 
The time is nigh for the fall of the once mighty empire of Rome! :whipped:

My thanks to all for their patience, as this has taken a while to
get off the starting blocks (for many reasons). This post is to summarize
the state of sign-ups so far, to suggest/discuss specific civs to be played,
and to see if we have any more signups. It will be followed up with a new
thread with rules and last opportunity for signups for anyone not following
the RBCiv SG Discussion thread, then we'll have the several game hosts open
their own thread and go. Version will be 1.1.5 C3Conquests.

I would hope that after the Rise of Rome scenario, people are ready to:
- READ through the civopedia to see what changes have occurred...
- THINK through and DISCUSS "implications" so they don't get burned
- COMMIT to finishing their team's game without letting it drag out,
especially for the reason of "things aren't going well"
- CHOOSE the right civ/difficulty, as this one is NOT balanced! Some
civs have a much harder time than others
- DECIDE whether as a Monarch player they really want to signup for a game
2-3 difficulty levels higher than normal.

In the upcoming announce/signup thread, people can post their own
observations on scenario rules, so we don't miss something obvious.
In Rise of Rome, Ivory for Numes, 4-move roads, 4-transport galleys
and a few other items really threw some teams for a loop! Also, Fall or
Rome is an ELIMINATION game with Victory Points, so know what that means!
Check out the warlord unit, Heavy cav, and the power of the Scourge of God wonder.
It would seem that being the one to capture/raze an 8th city for a given civ
will eliminate them (and all their cities) from the game - doing so to 2-3
other civs is probably enough VP to win. If however either the Western or
Eastern Roman empire is allowed to survive, they WILL have enough VPs to win!
Probably by turn 100-120 the remaining Roman empire will win if not eliminated.
Kindly, the AI loves to settle tiny towns with little defense. Getting the
other barb nations to help beat down Rome is probably very important.
Some have claimed higher difficulty may not be harder, as the other barbarians
are likely to be much more helpful vs the established Roman army. Chances
are good you'll pound one-half of the Romans and need alliance to see the
second taken out. See designer diary for more info:
http://www.civ3.com/devupdate_fallofrome.cfm

Sid is doable in this scenario! (Good news for T-Hawk :P SirPleb reported
beating Sid on Fall of Rome as 'straightforward' playing the Persians)
The Vizigoths are reported to be (among) the hardest civs to play here.

Tentative game/assignement list based on expressed interest so far:
(Suggested host is first player listed, and games are in rough order of difficulty)

Solid-to-Tough games (open to any, but Monarch/Emperor experience is a good idea)

Sassanids (Persians) - Emperor
---------
Ducki
Mitsho
Improviser

Anglo-Saxons - Demigod
-----
T_McC
Sir Bugsy
Elvis

Challenging games (Demigod+ players, please)

Huns - Demigod
----
Ridgelake
Grimjack

Vandals - Demigod (or higher?)
-------
Justus
Rubberjello

Franks - Deity (or Demigod?)
------
Hotrod
6thGenTexan

Ostrogoths - Demigod
----------
Aggie
Dwip

Brutal games (variant Deity players only, please)

Vizigoths - Deity
---------
Charis
Arathorn

Celts - Sid
-----
T-Hawk
Speaker
Coffee

Each game can use 1-2 more players, and most could handle 3 more.
With the turn limit in place however, the games will NOT last all that long,
so we can get away with less players than for a normal SG if we need to.

Comments? Switches? Difficulty adjustments? Sign-ups? Bring 'em on! :hammer:
Charis

PS - Looking over current players in RB SG's, the following are players not yet listed above:

Meldor, Reagan, Kylearan, Griselda, Bede, Barbslinger,
JMB, Yom, LAM, Belisar, Gormdragon, Kuningas
Sulla/Marshall/GhostsOfChristmasPast :P
 
Well, I was part of the losing Carthaginian Rise of Rome team, so I quite fancy having a crack at Fall of Rome too. I'd like to sign up for one of the brutal games :o. I have no Sid experience whatsoever, so maybe that would be too tough, but the deity game sounds fun.
 
If you'll take a note from someone who just finished the Fall of Rome scenario- the Celts are probably one of the easiest civs to play in this. Given that losing 8 cities knocks you out combined with the massive attack/defense ratio favoring the attacker constantly, their island position almost ensures them of being unassailable unless they dangle some 1-pop cities on the mainland (which they have no reason to- you get the VP for a monument just by having a unit there). To continue the advantage, there are 5 Roman cities in England- that's half the number needed to knock them out of play, meaning that if you let someone else start it, it's very easy to mop it up. The only real difficulty is getting someone else to take out the Byzantines.

(And as a relative newbie to these forums and SG games- I'd love to be a part of the Sassanid team, if there's room.)
 
Enlist me as an Anglo-Saxon, please
 
Originally posted by Charis

Solid-to-Tough games (open to any, but Monarch/Emperor experience is a good idea)

Anglo-Saxons - Demigod
-----
T_McC
Sir Bugsy
Elvis

Comments? Switches? Difficulty adjustments? Sign-ups? Bring 'em on! :hammer:

I'd be happy to host the game. Now we just need a 4th (or 5th). A few players on the TBD list are familiar with my communication style :rant: and the way in which I foster teamwork :whipped: . Not to mention the long-term strategic planning :crazyeye: and sense of humor :rolleyes: that is a hallmark of my participation in SG's.

C'mon someone wants this abuse! :spank:

:D

P.S. The important thing is that we are Blue.

[Edit] I Knew it! The Right Honorable Reverend Bede just can't get enough from JB3- Iroquois Mayhem! Welcome Aboard. I'm out of town until Sunday, so we won't start until then. Still room for a fifth.
 
Challenging games (Demigod+ players, please)

Vandals - Demigod (or higher?)
-------
Justus
Rubberjello

I'm honored for the opportunity to host a team, been looking forward to this game. Not a lot of variety in the tech tree, but balancing diplomacy and timing when to land the finishing blow on civs should make it quite interesting. Who else wants to Vandalize the Romans?
 
@TcMc
An honor, privilege, and gift to learn from such a (task)master

Looking forward to it
 
If there's no rule against double-dipping, can I get in on one of the more "normal" games in addition to the Sid one? The difficulty on Sid is so skewed - chiefly the tech costs, and wonders are also effectively taken out of the game - that playing a scenario can result in missing out on large chunks of the game. In particular, I'm thinking of the Sid attempt in Mesoamerica, where we lost before even getting to the second half of the tech tree. Even if we'd won, it would've been a military win with barely any more gain in technology. I do want to take on the challenge of Sid, but not at the expense of missing a "normal" look at the scenario.

Which one of the "normal" games doesn't really matter. :) Any one on Demigod-Deity (besides the Visigoths) that needs another player is fine.
 
@T-Hawk,
> If there's no rule against double-dipping, can I get in on one of
> the more "normal" games in addition to the Sid one?

Good thing my name isn't "Timmy" ! :lol: (Seinfeld inside joke there)

Yes, I thought to mention this specifically, but doubted I would get many requests like that. Double dipping is fine, as long as we don't displace anyone's "one" game with a second game. Given that we're trying to field all eight sides here, I'm certain there will be a few open slots left and I'm equally certain they would be happy to have you join in there. So let's see which is least full and add you there.

@T_McC, I like your posting style, if you're less than overfull I might double dip as blue :P (If not there, I have the same desire as T-Hawk not to miss a 'normal' shot at the game)

@Corrado - thanks for your input - I've specificaly avoided playing the game so I don't "overlearn" too much and skew things, but I appreciate that comment. Sensing that Celts weren't one of the harshest ones, that's why I put it down for the Sid game. Now if they want to be MORE brutal they'll have to speak up, but after RBC4's Sid game, I would be cautious about that. I'll mark you down for Sassanids.

@other recent - I'll put down Nad for Vizigoth deity, Bede as an Anglo, Justus tnx for confirming; Aggie you're qualified for any, btw I don't know enough about Ostrogoths or Franks or Vandals to know if they'll be challenging or brutal. Perhaps Ostro on deity for your game?

One extra comment via a PM by Ridgelake --
Huns game will probably run on Deity level rather than Demi.

Charis

EDIT -
@Aggie - sounds good - you'll be the Gothmeister :P
@Arathorn - thanks for checkin' in
 
Regarding double dipping: What about me being in the Otrogoths as a ' normal' game (demi) and also in the vizigoth (it's not that I want to be in all your games Charis, but the other brutal one is too brutal for me :) And vizigoth has Nad :) )?
 
Just wanting to check in and verify that I've not fallen off the face of the earth (despite LotR12's extended absence) and would be happy to participate in ONE game and am happy to not be leading it. Vizigoths on deity sounds great.

Arathorn
 
A Vandal checks in (and starts looking around for more potential Vandals!)

A note about the Celt Sid game. While I do not doubt the high talent of the team in its ability to take out Western Rome fairly easily from it's safe start on the "Sceptered Isle", I predict an Eastern Rome Victory on points as the end result of that game unless your partner Barb Civs get very lucky. You have Geography and time working against you. Even if you have solid control over the Western half, it is a long, long road to Constantinople with your single move units and with your erstwhile allies blocking the few roads available, while the Victory Point totals rack up for Eastern Rome. Good luck!
 
I hadn't signed up at first for this scenario because I wanted to limit myself to two SGs at a time. But RBC1 is nearly over and with its current speed counts only as half anyway, so I like to join the Fall of Rome as well. :p

I have no real preference which civ to play. And with my somewhat mixed SG record so far, I'm not sure about my abilities either, so just put me in any team that needs more players and where you think I won't screw up the team too much. :crazyeye:

-Kylearan
 
Aye, I would like the Hun game on diety.

I don't know when these games will get started, but an FYI, I am not going to have time to play this one until Sunday, Feb 22. Not sure how that information falls into your plans, though.

Thanks again for organizing.

Ridge
 
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