1430 A.D. (1): Lots of Worker movement.
1435 A.D. (2): Lots of Worker movement.
1440 A.D. (3): Germany cancels our trade agreement of Incense for Ivory.
1445 A.D. (4): Bangalore finishes War Elephant, builds Cannon.
Chittagong finishes Granary, trains Worker.
We disover Industrialization, research begins on Military Tradition.
Numerous cities change their production to a Factory.
Bombay begins building Universal Suffrage. Due to finish in 11 turns.
1450 A.D. (5): Indus finishes Granary, trains Worker.
1455 A.D. (6): Bangalore finishes Cannon, builds Factory.
Chittagong trains Worker, trains another.
1460 A.D. (7): Indus trains Worker, trains another.
Persia cancels their Wine deal with us, they want Steam Power to continue it. Haha, yeah, right. They are denied.
1465 A.D. (8): Xerxes demands Steam Power. Their army outnumbers ours, and we are ill prepared for a defensive War, I feel. However, we are going to discover Military Tradition next turn, giving us Cavalry, so after the initial wave we should be able to effectively fight back. We go to War.
We discover Military Tradition, research begins on Nationalism.
All our War Elephants are upgraded to Cavalry.
Science rate turned down since next turn we will go into the red.
Cannons are moved from Bangalore to Ganges, and from Bombay to Dacca.
1470 A.D. (9): Much fighting occurs. Indus loses a Musketman.
Punjab finishes Courthouse, builds Cannon.
Much bombardment from our Cannons commences.
Our Cavalry finishes off damaged units.
We capture Orleans, taking the Great Lighthouse in the process. Two Musketmen are moved from Bangalore to Orleans for defence.
We capture Chartres. Reinforcements are moved in to help defend it.
1475 A.D. (10): Indus loses several Musketmen to Immortals. Musketmen are moved from Chittagong to Indus.
Kolhapur finishes Factory, trains Cavalry.
Jaffa: Just keep that Cannon bombardment up and shipping in reinforcements where necessary, and you should be fine. The Persians have already lost 2 cities and a number of units - they should back off soon enough.
Charis: In my opinion, you have played just fine, and I appreciate your style. Not only that, but you are willing to learn and adapt, which is great too. Don't be too worried about the overbearing a**hole who must be the greatest Civ 3 player that ever existed and ever will - there is one in every game, you'll find. They insist on controlling the game and bullying others into playing the way they normally would, even though this is directly contrary to the true spirit of Succession games. Just play the way you want, don't be afraid to ask questions, and more importantly - have fun.
If you stop having fun, there isn't much point in continuing to play. And at the moment, I'm approaching that point. I guess I'll have to see what happens from here.
-H
1435 A.D. (2): Lots of Worker movement.
1440 A.D. (3): Germany cancels our trade agreement of Incense for Ivory.
1445 A.D. (4): Bangalore finishes War Elephant, builds Cannon.
Chittagong finishes Granary, trains Worker.
We disover Industrialization, research begins on Military Tradition.
Numerous cities change their production to a Factory.
Bombay begins building Universal Suffrage. Due to finish in 11 turns.
1450 A.D. (5): Indus finishes Granary, trains Worker.
1455 A.D. (6): Bangalore finishes Cannon, builds Factory.
Chittagong trains Worker, trains another.
1460 A.D. (7): Indus trains Worker, trains another.
Persia cancels their Wine deal with us, they want Steam Power to continue it. Haha, yeah, right. They are denied.
1465 A.D. (8): Xerxes demands Steam Power. Their army outnumbers ours, and we are ill prepared for a defensive War, I feel. However, we are going to discover Military Tradition next turn, giving us Cavalry, so after the initial wave we should be able to effectively fight back. We go to War.
We discover Military Tradition, research begins on Nationalism.
All our War Elephants are upgraded to Cavalry.
Science rate turned down since next turn we will go into the red.
Cannons are moved from Bangalore to Ganges, and from Bombay to Dacca.
1470 A.D. (9): Much fighting occurs. Indus loses a Musketman.
Punjab finishes Courthouse, builds Cannon.
Much bombardment from our Cannons commences.
Our Cavalry finishes off damaged units.
We capture Orleans, taking the Great Lighthouse in the process. Two Musketmen are moved from Bangalore to Orleans for defence.
We capture Chartres. Reinforcements are moved in to help defend it.
1475 A.D. (10): Indus loses several Musketmen to Immortals. Musketmen are moved from Chittagong to Indus.
Kolhapur finishes Factory, trains Cavalry.
Jaffa: Just keep that Cannon bombardment up and shipping in reinforcements where necessary, and you should be fine. The Persians have already lost 2 cities and a number of units - they should back off soon enough.
Charis: In my opinion, you have played just fine, and I appreciate your style. Not only that, but you are willing to learn and adapt, which is great too. Don't be too worried about the overbearing a**hole who must be the greatest Civ 3 player that ever existed and ever will - there is one in every game, you'll find. They insist on controlling the game and bullying others into playing the way they normally would, even though this is directly contrary to the true spirit of Succession games. Just play the way you want, don't be afraid to ask questions, and more importantly - have fun.
If you stop having fun, there isn't much point in continuing to play. And at the moment, I'm approaching that point. I guess I'll have to see what happens from here.
-H



, and that it remains *highly* fun for all. Is it Jaffa up next? He and Cy are gonna have a nail-biting time of it.
], you went further than this. I had this constant feeling that I was merely a tool that was meant to do nothing more than follow the implicit directions of Sirian, and not think for myself.
remains, I think that I would enjoy playing with you, if you'll have me. Of course, I've mainly played on Chieftain, but I'm getting a lot better. The only problem would be that occaisionally I wouldn't be able to take my turn, but I could "pass", right? Anyway, tell me what you think,
. Actually, the only change I made was to shift off of most (but not all) of the navy production. Persia was pounding our coasts on three sides with masses of ships, but they were old and vulnerable to ironclads, so producing a round of them to drive off the Persian ships and protect against invasions was a great idea. So of course I nixed it in favor of cavalry