Well, not completely smooth sailing but mostly a mostly successful turnset.
Loading the save I relocated a couple of citizens: 1 from 0/2/6->1/2/4 and 2 from 2/0/4->1/2/4. Both cases seem like easy upgrades to me, unless I'm missing something?
Some key events:
- The
Avowers founded and adopted
Power
- I lost the great system of "Rho Sagittarus" -- now known as RC-5 -- to the Avowers (with the camped PDS).

So now they are both North and South of us

The Colony ship that was going here is now headed towards the mediocre system of Thoth Theta -- likely the last system we will peacefully claim in the deep south.
- Founded Nirvana (on the other southern system, close to The Forge).
- I got demands from both The Forge
and the Avowers for Synthetic Composites. Since both had their hands full and share a border with us I acceded. Which meant I could pull the trigger on this deal:
Timmy left me a nearly finished Starbase with nearly the exact number of needed Construction ships, so we now have +3 happy/health in connected cities
I also met the "real" Halis Planned State, founders of Survival and doing much better than their orange cousins.
Upon meeting the last Civ (AstroTech), I got a bit of a surprise:
They are at war with the Syndicate! This means we are safe for now, I think. Hey Timmy remember that Syndicate system defended by a single invasion ship? Yeah ... not a good plan:
I've built a few more bombers, so we have plenty of scouting opportunities. Anticipating the happy cap, Paradise built a Nutrition Facility and is nearly finished with our first Factory:
A current map of Paradise (we are back in the score lead for now too):
T-Hawk has several decision to make:
-Which tech to pick up next? -- I selected a placeholder.
-Allow Paradise to grow or build another Colony Ship? -- I think we want to grow first.
-If Paradise should grow what shall we build there? -- I'm thinking perhaps an Academy of Knowledge and a Habitation System on our +4 food world.
Good luck!