Maybe it depends on the civ that the PC is playing, even more so then in regular Civ 4? I do not have screen shot, but in my example, Japan had 3 cities and I had 5. They had 3-5 Spearmen, 2-4 Swordsman, and 2-4 Wako? at all times. I was Ashoka, so could easily kill their archers with either the Heliopolis or my special unit. But even though I had their defense down to zero, I didn't have enough units to take them out in one or two turns. So I would kill one or two units, but the very next turn another unit was back in the city. This went on a while. I finally made peace b/c it was a stalemate, and fifteen turns later Japan attacks me with well over twenty units! I have found that I can destroy many civilizations when I play Monarch, but there is always one civ that ends up with a gigantic army that is impossible to defend without basically only creating units all the time. I am referencing the current release. But it seems like other people are not having this happen. Again, I comfortably won the two games I played on Noble, so to me it seemed a difference in difficulty level. I can do fine with culture and science on Monarch, but there always seems to be one empire that has a gigantic army I am unable to stop. I also always found a religion for the culture bonus, so maybe that is hurting me enough diplomatically to make it hard to have more then one friend. Interestingly enough, I find it easy enough to keep the peace on Noble, but with Monarch everyone except for one or two empires is usually annoyed or worse with me.
. I really liked the latest update and spent a lot of time staring at the new units, as well as fully appreciated the graphical reform of artillery. And in general, the mod is, of course, very visually beautiful, and, for example, the mutual influence of units in the stack is a must-have
. That is, the realities of army supply, for example. But that's in a week or more.