adrifranchise
Chieftain
- Joined
- Feb 26, 2020
- Messages
- 89
just a question that’s come up while i was playing. religion tends to feel like a spammy religious whack a mole.
build missionary > send to town > convert > send back to city that just got converted to another religion > rinse and repeat
what is a viable way for religion to be introduced as a mechanic? what features do you believe are needed? how can you streamline the missionary micromanagement while still making it impactful like the commanders?
just curious to see others thoughts
build missionary > send to town > convert > send back to city that just got converted to another religion > rinse and repeat
what is a viable way for religion to be introduced as a mechanic? what features do you believe are needed? how can you streamline the missionary micromanagement while still making it impactful like the commanders?
just curious to see others thoughts