Recent Idiot moves you've made

jackdog

Warlord
Joined
May 15, 2007
Messages
256
Sorry for all the posts, bored at work, thought I would extend the theme of how was your last, current game.

Whats the most idiot move you have made recently.

Ok there has been loads of war I have cities I have taken still in revolt all over the place and am swapping from kicking one civ around to the other, of the two left. I am at war with one doing fine but have pulled all I think I can spare for the stack. Suddenly but not unexpectedly the other civ DOW on me, Oh well here we go again.. Then I notice in a city not far from a capital I had taken with holy shrine making tons of dosh a pretty good stack of rifles well promoted, Damn and blast, I had missed him getting rifling. So I make peace with the other civ and send all troops to counter, I even change civics so I can draft and wait for the crunch. 2 turns later no crunch whats going on I think, then I look again. The city and its lovely promoted troops are mine, As there were troops everywhere and the city was totally surrounded by the civs culture and was a similar colour to mine I had forgetton it was mine, DOH... big time. Then I notice the pathetic stack of mounted troops about to attack the city without a hope in hell. I am now, or will be tonight, finishing off that civ once and for all to prevent more mistakes.

In my defence I had taken loads of cities all over the shop recently and there were left over troops from all sides all over, but I should have known he could not have got to rifling from where he was so quickly..:crazyeye: :crazyeye:
 
I declared war without checking anything, I just went: "hmm... that's a nice looking city, he isn't very powerful, I'll go for it." Next thing I know I have declared war with the most powerful AI in the game, and his 3 vassals... I ended up winning after demolishing my original target and holding the fort on the otherside, but it was annoying.
 
I accidently clicked the wrong button and gave a high production city to Mansu Musa.
 
I watched as Ragnar´s army of cavarly and riflemen were approaching my city. I had cannons, grenadiers and riflemen.

I sacrificed my cannons to make collateral damage, only to find out I didn't have enough manpower to even get proper odds against his stack. I lost my city because of that and possibly the whole game :(.
 
Moving an unescorted settler / worker next to an unexplored tile. No need to say what were hiding there. ALWAYS happens, and I NEVER learn! :lol:
 
I recently upgraded a warrior to axeman for 110:gold: by accident while only having about 140:gold: in treasury. That costed me at least 7 turns of reasearch (I could have stayed in red much longer with all of those :gold:)
 
I built the National Park in the same city as the Ironworks. Oops! Won't do that again! (removes access to coal, losing 50% production bonus.)
 
Building a wonder instead of a settler, then losing the wonder with 4 turns to go and seeing that spot settled by another civ on the same turn.
 
I promoted a CR3 maceman to a machinegun.

I was wondering around a map with 2 warriors and decided to attack a neighbor's capital. I didn't look to see that he had a warrior next to my unprotected capital . . . and his warrior got there first. By far the quickest game of civ I have ever played. I lost before finishing the research of my second tech.
 
Dumbest Move? That's tough; I've made so many . . .

I've recently broken my bad habit of not wiping out my nearest neighbor when I have military superiority.
 
Confused my worker and my scout which were on adjacent tiles--sending the scout off to mine a nearby hill and accidentally parking my worker right next to a hungry bear...
 
Worker, scout, warrior and settler on the same tile: sent the worker off to explore, automated, the scout to build a road, and tried to get the warrior to build a city, all with three swift clicks. Only the lack of response to the third informed me that I had fouled up. And that was quite recently; over-familiarity with the interface can breed carelessness !
 
At war, I sent a large stack towards an enemy city and realized that I had forgotten a CrIII Maceman. Instead of waiting and joining him to another stack, I sent him alone.

The next turn, an enemy axeman pops out of nowhere and pwns my maceman.
 
Civics:
Forgot to switch to Vassalage/Theocracy (as I had planned) when my first wave of new units was to be completed next turn; and
Forgot to switch BACK before sending out waves of automated (non-State-Religion) missionaries...
Good times... lol
 
Playing as Germany, near end game - only myself, Genghis and Mansa still in the running, and as usual Mansa's out teching both of us.

BUT, I have control of my own continent, the remaining continent being split 50/50 between the Mongols and Mansa.

Then Genghis attacks Mansa, (which was odd because they had been friends for ages.. and none of us were near to completeing the apollo program), he asks me to join in, I decline, don't want the war weariness mate.

I do want to help however to even up the odds so their war lasts longer, but don't want to gift Genghis oil... The answer? I sail six transports full of finest german panzers across the sea and gift Genghis 24 of my own of my UU. This in itself was very dumb in hindsight :rolleyes:

A few turns later they make peace after mansa looses a couple of minor cities.

Turn after that one of Mansa's cities goes legendary, the second in fact, I missed the message when the first ones culture got that high. And he's only about 20 turns from the 3rd city hitting legendary and giving him a win.

Frantically draft, build etc a scratch invasion force to raze the city in question, sail over, declare war, capture one of Mansa's coastal cities on the Mali/Mongol border to use as a beachhead, park all units in it.

And yep, you probably guessed the outcome. Next turn Genghis declares war on me. Flattens my entire invasion force with panzers and captures the city.

A few turns later Mansa wins his culture victory :cry:
 
Playing as Germany, near end game - only myself, Genghis and Mansa still in the running, and as usual Mansa's out teching both of us.
...
I do want to help however to even up the odds so their war lasts longer, but don't want to gift Genghis oil... The answer? I sail six transports full of finest german panzers across the sea and gift Genghis 24 of my own of my UU. This in itself was very dumb in hindsight :rolleyes:
...
And yep, you probably guessed the outcome. Next turn Genghis declares war on me. Flattens my entire invasion force with panzers and captures the city.

A few turns later Mansa wins his culture victory :cry:

I think that is one of the best stories.

You're situation makes me wonder if they should have included a "for this war only" option for unit gifting. (It's always easy for the fans to dream up just one more feature that "makes sense.")

I, uh, don't remember any really big mistakes of my own to divulge. :) Actually I just remembered one, but it is not as colorful as the story above. I have a bad habit of leaving cities deep in my empire undefended as I scrounge for "every last unit" on the front. Needless to say, there have been a couple of sneak attacks that cost me a city.
 
Playing as Germany, near end game - only myself, Genghis and Mansa still in the running, and as usual Mansa's out teching both of us.

BUT, I have control of my own continent, the remaining continent being split 50/50 between the Mongols and Mansa.

Then Genghis attacks Mansa, (which was odd because they had been friends for ages.. and none of us were near to completeing the apollo program), he asks me to join in, I decline, don't want the war weariness mate.

I do want to help however to even up the odds so their war lasts longer, but don't want to gift Genghis oil... The answer? I sail six transports full of finest german panzers across the sea and gift Genghis 24 of my own of my UU. This in itself was very dumb in hindsight :rolleyes:

A few turns later they make peace after mansa looses a couple of minor cities.

Turn after that one of Mansa's cities goes legendary, the second in fact, I missed the message when the first ones culture got that high. And he's only about 20 turns from the 3rd city hitting legendary and giving him a win.

Frantically draft, build etc a scratch invasion force to raze the city in question, sail over, declare war, capture one of Mansa's coastal cities on the Mali/Mongol border to use as a beachhead, park all units in it.

And yep, you probably guessed the outcome. Next turn Genghis declares war on me. Flattens my entire invasion force with panzers and captures the city.

A few turns later Mansa wins his culture victory :cry:

Thats classic! :lol:
 
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