Thunderbrd
C2C War Dog
I'm starting this thread to offer some thanks to the team and its members. I'm not trying to introduce a 'popularity contest' so much as just an open post for showing appreciation for the works and contributions throughout the latest cycle.
For this version 34 release I'd like to nominate Alberts2 as our VIP. He started with us during the early part of the cycle and has truly been the backbone that's sorted out a tremendous number of very VERY complex issues that everyone else currently modding with much activity would've been unable to address. These problems were so deep and game-breaking and yet so tough to sort out that I think we all owe him a huge thanks for the unprecedented stability this version carries with it. C2C might be dead in the water without his expertise and dedicated contributions - for a new team member... wow! Great job man!
Honorary mentions go out to everyone else on the team of course but I'd like to also note that Faustmouse has REALLY stepped up his game as a team member and contributor. As has Yudishtira. Great work from both of you this cycle! You've been extraordinarily helpful members of the team - perhaps the best 'team players' among us.
And Sparth... wow! WELCOME to the team bud! You're a graphics GOD! C2C is going to be so much better with the HUGE new wow factor you've brought us and continue to further all the time. I'm deeply appreciative for this. Our first page facelift this cycle was enough to rave about in and of itself! But the units... sooooo cool to see them in play!
DH, SO, Hydro - great work as always guys! Yours are the torches that light our way to the future which grows brighter with every release.
An aside - we recieved some incredible out of the blue assistance from 45°38'N-13°47'E from the AND revival team with sorting out some very long standing and stubborn OOS errors. Between he and AIAndy we've gone a long ways this cycle towards re-enabling the ability to play a multi-player game again. Long overdue so a huge thanks here.
And thanks to all who play and comment and get involved at any and all levels of the mod's development. This is, IMO, the best release I've seen us put out yet. (Hopefully no terrible bugs show up that we didn't catch to spoil that feeling
)
Well done guys! It's your efforts that make me proud to be a part of this extraordinary project.
EDIT: Has this cycle really gone on for so long that Koshling's merging of Super Forts took place during this version change? If so... wow... this HAS been a nice long cycle (and it shows in the quality upgrade I think!) And... thanks for this really cool new development Koshling! I know you've had a lot on your plate outside of the mod and all I can say is I'm hoping that it's helping you to overcome any sensations of 'burnout' that I'm sure are easily built up when giving the mod the kind of intense focus you did here for months and we can never minimize the impact of those incredible contributions. I'm hoping it's helping you recover and renew your focus a bit because we sure miss ya buddy!
For this version 34 release I'd like to nominate Alberts2 as our VIP. He started with us during the early part of the cycle and has truly been the backbone that's sorted out a tremendous number of very VERY complex issues that everyone else currently modding with much activity would've been unable to address. These problems were so deep and game-breaking and yet so tough to sort out that I think we all owe him a huge thanks for the unprecedented stability this version carries with it. C2C might be dead in the water without his expertise and dedicated contributions - for a new team member... wow! Great job man!
Honorary mentions go out to everyone else on the team of course but I'd like to also note that Faustmouse has REALLY stepped up his game as a team member and contributor. As has Yudishtira. Great work from both of you this cycle! You've been extraordinarily helpful members of the team - perhaps the best 'team players' among us.
And Sparth... wow! WELCOME to the team bud! You're a graphics GOD! C2C is going to be so much better with the HUGE new wow factor you've brought us and continue to further all the time. I'm deeply appreciative for this. Our first page facelift this cycle was enough to rave about in and of itself! But the units... sooooo cool to see them in play!
DH, SO, Hydro - great work as always guys! Yours are the torches that light our way to the future which grows brighter with every release.
An aside - we recieved some incredible out of the blue assistance from 45°38'N-13°47'E from the AND revival team with sorting out some very long standing and stubborn OOS errors. Between he and AIAndy we've gone a long ways this cycle towards re-enabling the ability to play a multi-player game again. Long overdue so a huge thanks here.
And thanks to all who play and comment and get involved at any and all levels of the mod's development. This is, IMO, the best release I've seen us put out yet. (Hopefully no terrible bugs show up that we didn't catch to spoil that feeling

Well done guys! It's your efforts that make me proud to be a part of this extraordinary project.

EDIT: Has this cycle really gone on for so long that Koshling's merging of Super Forts took place during this version change? If so... wow... this HAS been a nice long cycle (and it shows in the quality upgrade I think!) And... thanks for this really cool new development Koshling! I know you've had a lot on your plate outside of the mod and all I can say is I'm hoping that it's helping you to overcome any sensations of 'burnout' that I'm sure are easily built up when giving the mod the kind of intense focus you did here for months and we can never minimize the impact of those incredible contributions. I'm hoping it's helping you recover and renew your focus a bit because we sure miss ya buddy!