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Religious Buildings Art thread

Discussion in 'Civ4 - Dragonia II Mod' started by woodelf, Nov 12, 2007.

  1. woodelf

    woodelf Bard

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    How's this for an untextured Corellon Temple? Does it have enough minarets and is the scale for the obelisks and minarets good?

     
  2. Darque

    Darque Chaotic Lord of Dragonia

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    Make the minarets 25% shorter, and add 2 more of them. Then I think they should be good.
    Do you think its a good idea to add a few trees on the path to the entrance?
     
  3. woodelf

    woodelf Bard

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    Where do you want the other 2?

    If win can add trees and do the transperency then it's a good idea. ;)
     
  4. Darque

    Darque Chaotic Lord of Dragonia

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    Evenly space out the 4 minarets and the obolisks, keeping the obolisks where they are.
    As for the trees, what if we use the trees found in Dragonia\Assets\art\Terrain\Features\ancient ? Theses are the ancient trees that grow only in elven lands. Now, if we want to upgrade the textures/models for those trees, that would be excellent ;)
     
  5. woodelf

    woodelf Bard

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    So the minarets and obelisks are 6 points on a hexagon? Ok.
     
  6. woodelf

    woodelf Bard

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    Here's the Erthynul Temple with another excellent texture from win.



    Files
     
  7. Darque

    Darque Chaotic Lord of Dragonia

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  8. woodelf

    woodelf Bard

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    Thanks. winddelay's texturing is phenomenal.
     
  9. Darque

    Darque Chaotic Lord of Dragonia

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    Woodelf, any progress with the Corellon Temple?
     
  10. woodelf

    woodelf Bard

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    If win has time to texture it then it could be done real soon. I won't have time for any texturing until early next week.
     
  11. Darque

    Darque Chaotic Lord of Dragonia

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    ok, sounds good. Whats next on your list?
     
  12. woodelf

    woodelf Bard

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    Give me a top 5, will you? I'm going to be burnt from Civ and computers in general after playtesting Shadow until my eyes/ears bleed, but in a good way. With holidays and my daughter's birthday party coming up as well I can't promise too much.
     
  13. Darque

    Darque Chaotic Lord of Dragonia

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    Temple of Moradin
    Necropolis
    Shrine of Nerull
    Temple of Heironeous
    Shrine of Heironeous
     
  14. woodelf

    woodelf Bard

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    How will the Temple of Moradin and the Seat of Moradin differentiate?

    Is the original Crypt being used still? If not that could be a Necropolis for now.

    Shrine of Nerull?

    What is the texture style for Heironeous?
     
  15. Darque

    Darque Chaotic Lord of Dragonia

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    ok, the crypt to use as the shrine of nerull is sufficient
    Have the statue for the shrine of Heironeous be made of bronze
    The temple of heironeouse should be made of stone

    I'll try to find a good description of the Temple of Moradin. But basically its a temple building with a forge in it.
     
  16. Darque

    Darque Chaotic Lord of Dragonia

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    Found a clue on Dwarven temples:
     
  17. woodelf

    woodelf Bard

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    All good descriptions, but a Temple building with a forge IN it could be just a building with an imagined forge inside. Do you want it open air to show this forge or have a forge outside? This is where a lot of my mental roadblocks come from.
     
  18. woodelf

    woodelf Bard

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    Any chance that the Zeus Wonder could be reskinned bronze for the Heironeous Shrine?
     
  19. woodelf

    woodelf Bard

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    Found this post from 9-11-07. Will that Numenor building still work?
     
  20. Darque

    Darque Chaotic Lord of Dragonia

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    I just reviewed previous posts...I think I suggested that the Temple of Moradin follow the general shape of the image in post 18 (without the ropes).
    Also regarding the forge, it just means a chimney will be needed (probobly at the highest point of the building. If possible, it would be nice to show smoke.
     

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