Alright, check your PM.Civmansam said:yeah! I love testing your mods
woodelf said:Send me a PM TheLopez and I'll try to squeeze it in. How many turns need to be played to see the actual immigration? Would starting in a later era help at all?
RegentBob said:Forgive me for responding late, but I'm very curious to know how your immigration mod changes the game (my job is closely related to the topic).
Lord Olleus said:25!!!
Thats even more than you told me!
zulu9812 said:I'd like to test the mod, if you'll have me
Padmewan said:Not to jump the gun or sound too strident but given the current debate about immigration in the US I hope this mod doesn't take a position on the value/harm of immigrants to a civ, or if it does, that it's configurable so Minutemen and La Raza supporters can each model their own idea of what effects immigration has. I know the original idea of "Illegal Immigrant" was mentioned in the context of the "Bad People Mod"...
TheLopez said:Sorry zulu9812, the quota of testers was filled up when woodelf volunteered.
Thorn said:And there's the GOTM that just came out.