Alright, I need some testers for another new mod:
Localized Starting Techs Mod
Here is the description for the mod:
Any takers?
Localized Starting Techs Mod
Here is the description for the mod:
This mod changes the starting locations of all civilizations depending on their
starting location and the immediate surrounding location. For instance if the
starting plot for a civilization is immediately next to coastal and grassland
plot, plus near ocean plots and maybe some plains then their starting
technologies could be fishing and hunting. Four vectors are used to calculate
the starting technologies:
- Plot Types
- Terrain Types
- Feature Types
- Bonus Types
Any takers?