specialk2121
Chieftain
- Joined
- Mar 31, 2011
- Messages
- 4
I would like a Rebellion Mod
Kindof like RevolutionDMC for Civ 4
Kindof like RevolutionDMC for Civ 4
In the file - [B]GlobalDefines.xml[/B]
From:
<Row Name="BARBARIAN_MAX_XP_VALUE">
<Value>30</Value>
</Row>
To:
<Row Name="BARBARIAN_MAX_XP_VALUE">
<Value>1000</Value>
</Row>
From:
<!--Experience & Promotion Defines-->
<Row Name="EXPERIENCE_PER_LEVEL">
<Value>10</Value>
To:
<!--Experience & Promotion Defines-->
<Row Name="EXPERIENCE_PER_LEVEL">
<Value>7</Value>
From:
<Row Name="MIN_CITY_RANGE">
<Value>3</Value>
</Row>
To:
<Row Name="MIN_CITY_RANGE">
<Value>4</Value>
</Row>
In the file - [B]CIV5Technologies.xml[/B]
<Row>
<Type>TECH_PHILOSOPHY</Type>
<Cost>105</Cost>
<Description>TXT_KEY_TECH_PHILOSOPHY_TITLE</Description>
<Civilopedia>TXT_KEY_TECH_PHILOSOPHY_DESC</Civilopedia>
<Help>TXT_KEY_TECH_PHILOSOPHY_HELP</Help>
<Era>ERA_CLASSICAL</Era>
<ResearchAgreementTradingAllowed>true</ResearchAgreementTradingAllowed>
<Trade>true</Trade>
<GridX>3</GridX>
<GridY>2</GridY>
<Quote>TXT_KEY_TECH_PHILOSOPHY_QUOTE</Quote>
<PortraitIndex>16</PortraitIndex>
<IconAtlas>TECH_ATLAS_1</IconAtlas>
<AudioIntro>AS2D_TECH_PHILOSOPHY</AudioIntro>
<AudioIntroHeader>AS2D_HEADING_TECH_PHILOSOPHY</AudioIntroHeader>
</Row>
Change row 7
From:
<ResearchAgreementTradingAllowed>true</ResearchAgreementTradingAllowed>
To:
<ResearchAgreementTradingAllowed>false</ResearchAgreementTradingAllowed>
In the file - FeatureGenerator.lua
function FeatureGenerator:AddIceAtPlot(plot, iX, iY, lat)
if(plot:CanHaveFeature(self.featureIce)) then
if Map.IsWrapX() and (iY == 0 or iY == self.iGridH - 1) then
plot:SetFeatureType(self.featureIce, -1)
else
local rand = Map.Rand(100, "Add Ice Lua")/100.0;
if(rand < 8 * (lat - 0.875)) then
plot:SetFeatureType(self.featureIce, -1);
elseif(rand < 4 * (lat - 0.75)) then
plot:SetFeatureType(self.featureIce, -1);
end
end
end
end
Change row 2
From:
if(plot:CanHaveFeature(self.featureIce)) then
To:
if(plot:CanHaveFeature(self.featureIce) and plot:IsAdjacentToLand() == false) then
not going dig up 20 pages but if this was suggested atleast i know...
how about a mod to increase the hex limit from 3 to a higher number.
Joey