Caesium
Radiant!
- Joined
- Jan 14, 2006
- Messages
- 526
Maybe you could add Wondermovies in Multiplayer for BTS as an option to BUG.
This would be a good idea for a BUG DLL. The way that the governor assigns citizens cannot be changed from Python without disabling the governor entirely. However, those rules are in the DLL (my assumption, but it makes sense) and could be improved.
Maybe you could have a look at it and get to work properly with 3.5?
I saw this thread by johny smith, maybe he found an easy way for youA scrolling scoreboard along with multiple views (sets of columns) are both in the pipeline. Will be after the release, though.
I saw this thread by johny smith, maybe he found an easy way for you![]()
While you're at it, how about a scrolling unit stack menu so we can finally see all the units an enemy civ has piled up against you?
Since this information isn't available in the normal game (you gotta put a spy onto that square to see the unit icons in the Plot List), would this venture into Altered Gameplay territory?
I didn't realize you could see the units with a spy.
I just figured it was a UI oversight on the developer's part.
If it's an enemy's SoD you want to see, a spy is the only unit I can think of that can move onto the plot.
For one thing, the list is displayed when you hover over the stack, so if it scrolled, how would you scroll it since moving your mouse over to a scrollbar or arrows would hide the list? I think at that point they punted.![]()