It appears most of items have already Discover rand of 10000, only some of them have:I was thinking more like 15000 to 20000. 10000 is still pretty dramatic. Such scaling may be a good assistance in the future. I'd like to also make units capable of determining best resources to mine for (making them emerge but not so selected as the farmer.) and more.
1000 - Salt gatherer with Salt/Natron,
25000 - Vertical Farm with all allowed resources.
100000 - Tar gatherer with Oil, Hydrocarbon Well with Oil/Natural Gas, Jungle Camp with Amber/Diamond/Jade/Ruby/Sapphire, Colony Extraction Facility (space improvement) with CO2/He-3
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