Resource requests?

The Last Conformist... Nice Job on the Coca Resource and the Cogwheel design came out good too. :goodjob:

Rambuchan... Curious as to what look you want for the Philosophers Stone. There are several ways to represent it such as the glowing "chunk" in the Harry Potter Movie or the Authentic 6 pointed Star graphic image found in alchemical manuscripts.
 
@ Vuldacon: Well it is with a view to making an Alchemist Unit. You'd need it to make them and then those units will exploit the resource with trophies / gifts / VPs. I hadn't really thought about the look much. Just threw them out there to see what ideas you had. Both the 'chunk' and the '6 sided star' sound good. What other thoughts do you have?
 
I tweaked it (quite a lot actually) and I think it shows up nicely. :D
 

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Thanks Conformist! The coca plant looks awesome man! I greatly appreciate your help! Thanks again buddy

A resource for the drink, tea? Would it just be leaves? I'm thinking it probably would. I have a tabacco resource which reminds me of tea, but I'm not sure exactly what colour tea would be. I figure I can touch up the tabacco one in photoshop. On another note, i want nukes to require two resources, but for the life of me, i cant think of a second one. Any ideas everybody?

Cheers
 
the Satdish was a dumb idea...but the "food" represents population...so if irrigation could somehow represent, denser living areas?...maybe Irrigation, could be "barracaded areas"???
 
@ Vuldacon: Well it is with a view to making an Alchemist Unit. You'd need it to make them and then those units will exploit the resource with trophies / gifts / VPs. I hadn't really thought about the look much. Just threw them out there to see what ideas you had. Both the 'chunk' and the '6 sided star' sound good. What other thoughts do you have?
@Rambuchan...well, normally I make Resources that use the Normal Resource palette so players can simply add the new Resource to their existing resources.pcx sheet. The normal resource palette does not have any real Reds because they were not needed for the original game resources. The palette can be changed but would alter exiting resources that require those normal palette colors. The palette could be altered to accommodate all resources that a person uses but because we all use different ones, I would need your resources.pcx file to make the palette changes IF orther colors were added.
...anyway, with that said, I think due to the needed resolution of resources on the map, a Colored Stone may look better than trying to have a 6 pointed star as the Philosophers Stone. Would not want it to appear as an echinoderm (Starfish). What type Resource do you want the Philosophers Stone?...I would assume Stratigic but want to make sure incase you want it as a Luxury or Bonus Resource. do you have any thoughts concerning the Color?
 
@ Vuldacon: Green stone sounds good and not only for the reasons you mention. And yes, this would definitely be a strategic resource. Sounds like there is no need to go changing the palette either.
 
I have some icons from the Zulu units_32 pack, there are IMO good horses there

What does Asbestos look like?...Paint chips?...Im interested in this one as a learning thing...Hmmm

also, quick request...I need a small vial of purple liquid...preferably a choke neck bottle(with a black stopper(cork)...nothing special, it just needs to be VERY bright on the mountain coloring...
this is to represent Tretonin in my SG-1 MOD
 
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