chaosprophet
Prince
- Joined
- Sep 5, 2005
- Messages
- 588
A post from moysturfurmer in the Only 30 Civs in base game thread made me think of the possibility, especially now that they have the whole hard line diving of the map, that one thing they could do with it is to have map resources that only exists, or that exists in much more abundance in the part of the map you start and others in the part of the map you can only get to explore in exploration. While we have no info on that and can likely not be the case at all when we learn about the age when they do the next stream, what do you guys think of the idea?
Especially now that the resources, even the empire ones doesn't seems to be essential like strategic ones on previous games that would lock you of units and buildings without them, I think this would be an interesting mechanic to make the player want to proactively interact with the new world to get those specific bonuses of resources only available there, be it through exploring and settling lands there, conquering existing one, or through trade with them.
Especially now that the resources, even the empire ones doesn't seems to be essential like strategic ones on previous games that would lock you of units and buildings without them, I think this would be an interesting mechanic to make the player want to proactively interact with the new world to get those specific bonuses of resources only available there, be it through exploring and settling lands there, conquering existing one, or through trade with them.