GRM7584
King
To restate what I said earlier in the thread, I really don't like the idea of representing the importation of earth crops or cattle. Diet was far more important to health in Civ 4 than it would be in Planetfall, since the colonists have a solid understanding of nutrition. I think it is better to represent earth crops/cattle with buildings and non-resource-dependent improvements. Hydroponic farms in bases early on, but not "Tomato Hydroponic Farm" and "Wheat Hydroponic Farm". Regular Farm improvements outside bases once the appropriate technology is discovered, but not building farms on top of "Earth Food Type X" or "Alien Food Type Y". The same goes for cattle: if the colonists are cloning terran cattle using genetic blueprints, it should be represented through pasture improvements rather than specific animal resources, if it is represented at all.
Summary: I think any resource-based mechanic for imported flora and fauna is more suited to a colonization scenario taking place in the 16th or 17th century.
Summary: I think any resource-based mechanic for imported flora and fauna is more suited to a colonization scenario taking place in the 16th or 17th century.