jdog5000
Revolutionary
glider:
I found the source of the autologger errors ... BUG isn't set up for the dynamic civ counts which occur in Revolution and BarbarianCiv. In Assets/Python/Contrib/autologEventManager.py there are four places at the bottom of the file where they use:
ziMaxCiv = gc.getGame().countCivPlayersEverAlive()
Change these to:
ziMaxCiv = gc.getMAX_CIV_PLAYERS()
And you should be good to go. You could probably get by with just changing the one in initStuff, but I can't guarantee that if 17 players are marked as ever alive they will always be players 0 - 16.
I found the source of the autologger errors ... BUG isn't set up for the dynamic civ counts which occur in Revolution and BarbarianCiv. In Assets/Python/Contrib/autologEventManager.py there are four places at the bottom of the file where they use:
ziMaxCiv = gc.getGame().countCivPlayersEverAlive()
Change these to:
ziMaxCiv = gc.getMAX_CIV_PLAYERS()
And you should be good to go. You could probably get by with just changing the one in initStuff, but I can't guarantee that if 17 players are marked as ever alive they will always be players 0 - 16.