Great to see some good debate. Like ZachScape says, this is a good way to quickly pass 1000 posts for RevDCM. There have been a lot of posts since yesterday so excuse me if I miss something.
@Avain
It looks like you have uploaded a save game with a CTD that might well be not WoC but DCM inside the SDK. I thank you for this but will have to look at the issue later and just put it on "the list" for now. I'm in the middle of doing an extra lite WoC build.
@Zachscape
Yeah, for the moment, all extra mod requests I'll have to put onto "the list" while I get extra lite WoC happening. We'll take it from there once that is sorted out smoothly.
@Phungus
Yeah good point on speed and stability. I don't think it will be the case with an extra lite WoC build that RevDCM will hog more time and memory. The philosophy on system resources and RevDCM are that yes computers are getting faster with more memory, but why take up more of these resources when not only are there still people with older machines (like me and you) but also that the new machines still are slow on big maps anyway. It makes no sense to bloat RevDCM above bare minimums, unless people voluntararily want to do that via heavy weight mods or adding "modules".
@Johny
I'm working through WoC lite at the moment. It is going smoothly, thankyou

. The philosophy I am taking is to strip down WoC lite to bare WoC lite for it's initial inception, and leave all the RevDCM components hardcoded as they are now. In this way the initial RevDCM with WoC will allow modules but only simple ones, because there is no SDK support for the more complex modules. If over time, people are happy with an extra light WoC, RevDCM may look into modularising it's hard coded components like Super Spies, but that will be way down the track. The initial WoC concept for RevDCM will be to focus on stable, simple, minimal "changes", just enough to make simple WoC possible. I will be testing RevDCM with light weight WoC like extra religions, techs and most fundamentally, a stable WoC Nextwar module.
Cheers.