Ostrogothic 1st UHV is pretty brutal: palace and royal mausoleum by 520. It can take me around 500 AD to get my palace done, which leaves little time for the national wonder. Note that my strategy is to immediately build the palace in rome upon capture (very shortly after my spawn), and send every slave I can get my hands on in Rome to rush the buildings.
With the new buff to barbarians, the territory UHV is now reasonably difficult and fun. Haven't tried getting to friendly with 3 christian civs without declaring a religion, but it seems possible by allying with the Byzzies and the Franks, but I don't see any other christian civ to ally with...
I do it by razing and enslaving Neapolis and rebuilding it one square to the right. Gives around ten slaves, a better port for access to west and east, and allows an extra cottage in southern Italy, which is useful now workshops are gone. You have a spare settler at the start, so you don't really lose anything by razing. I also flipped some Gadhrauts just outside Ratisbon in Germania, so razed that for a couple more slaves too.
Getting friendly with 3 Christian civs, or any civ in general, usually comes down to adopting their favourite civic as early as possible. That can give a massive boost to diplo, which allows you to open borders, spread Christianity, and ask them to switch religion. Only problem there is that so many late civs (particularly Visigoths and Axum) don't have favourite civics, so you can't use that tactic.
Maybe that's something srpt should look into, as favourite civics are an important diplomatic tool for civs with a goal to have friendly relations with a leader.
Some of the late Lombard structures of the 9th and 10th centuries have been found to contain elements of style associated with Romanesque architecture and have been so dubbed "first Romanesque". These edifices are considered, along with some similar buildings in southern France and Catalonia, to mark a transitory phase between the Pre-Romanesque and full-fledged Romanesque.
My main issue is not with the difficulty of getting civs to friendly. That's doable. My main gripe is the lack of Christian civs. Often some of the "barbarian successors" don't take a state religion, so I could be left with only 2 christian civs (Byzzies & Franks).
Japan: China not nearly as good a trading partner / fast techer as the UHV would have liked, mostly due to failure of Jin to unite China, and even if they unite China, generally poor tech performance.
I managed to get paper in time, but couldn't get any techs relevant to my tech goals from trade, and other civs generally didn't have them before me.
How close were you to Steel Working? And what difficulty? I still think the Japanese UHV of getting both techs is near impossible, unless you can somehow anticipate the way the AI is going to tech, and go down the opposite route (so if they go towards Paper you go towards SW and vice versa).
Have you tried opening borders, converting all their cities, gifting them state religion and then asking / bribing them to adopt SR and waiting for them to turn Christian? That's my strategy - you can switch to SR a few turns before the target without failing the goal, as long as you stick with the no state religion option. If they have Christianity in all their cities they will usually choose Christianity as soon as they adopt SR.
No, I haven't tried that. Although it's a good strategy, this seems to go against the principles of the civ... if you're not an Orthodox/Catholic (it's the same thing at this point really) Christian, why would you spread that faith to others and have them convert? Maybe the UHV itself needs to be changed. This is where some kind of mechanic for the heresies could come in.
True, but by the same argument if you're not Christian, why would you care if the civs you are friendly with are or not? Tbh that UHV doesn't make much sense either from a historic or a gameplay perspective - Theodoric was friendly with everyone he could be, Christian or not. "...there was no race left in the western realms which Theoderic had not befriended or brought into subjection during his lifetime."
Perhaps the UHV should be changed to state he should be friendly with three European civs (i.e. civs with cities in Europe)?
That already seems like a better idea. I'll think about that quote and say if I can come up with an interesting spin on it.
EDIT:
Maybe collecting tribute from neighbours? Getting the Byzzies, Vandals, Visigoths and others to pay up (Theodoric intimidated the Vandals, ruled the Visigoths, received recognition from the Byz...). Or maybe similar conditions. The point is that Theodoric got 'friends' because he projected military power.
Have the largest military? Or maybe befriend or vassalise the Vandals, Visigoths and Byzantines?
I think the Lombard UHVs need some work too. Settling a GS in Rome is very easy, as is building the National Epic given that you usually start with improved marble. The only challenge is holding off the barb hordes, and avoiding boredom long enough for one of your cities to have a WLTK day...
King Liutprand - (712-744) "was a zealous Catholic, generous and a great founder of monasteries"
Personally as Lombards, depending on the balance of factions at the time I played, I got #rekt by Franks, barbarians and Byzzies, sometimes all at once. I mostly see Lombards as a struggle for survival, although yes, Lombards are definitely not fleshed out.
Lombards might be one of those civs when Emperor ends up almost being easier than Monarch. In my Lombard games, I've had huge hordes of barbs coming in from Dacia and Ilyria, but no really attacks from the Franks or ERE, probably because they are so busy fighting off the same barbs. It made it quite easy in the end - raze Ravenna, found Aquileia on the hill, walls in the city and militia fortified on the lumber hill stops most of the barbs.
Maybe the Emperor level barbs need to be changed to spawn near the AI less often, so the late game AI civs remain challenging, rather than just being barb fodder? The Arabs taking Constantinople could be a function of this issue, with the ERE being worn down by barbs from the Balkans.
got thrash4ever's 2nd draft open. here it is as a WBS so you can look at it. here are the changes I am planning:
Spoiler :more forest in Yan province, the coastal area between N China and Manchuria
split the Yellow river below Luoyang
add the Salween River
add the Huai River
marshes in central south China, N of Changsha
peaks near Shu
water behind Gusu
plus more probably
srpt, I would like to bring to your attention two organizational issues that can save a lot of time for players. First, I don't know what you did with your WB maps but double clicking them does not allow one immediately lunch your mod. One has to start normal BTS, load the mod and them pick up a scenario. All the other RFC mods and most other mods (and yours few months ago for that matter) simply allow users to double click on desired map and start choosing civilizations. Secondly, would you please disable autosave during the autorun.
It's easy once you get set up, but if a 5+ swordsman stack walks into Italy while you're still attacking Roma, the Ostrogoths in Illyria or fighting off the Franks (or all of the above), they'll hurt you pretty bad. I lost Ravenna 2 or 3 times, Milan once and Genoa once, before I was able to keep them out of my borders.
The balance between Byz and Arabia is very delicate and probably needs an in-depth look at the balance of forces each time a major milestone is reached (Egypt, Tarsus, Carthage).