Sixth try!
Started as usual with setting science to zero. Has the starting amount of gold decreased? I seem to remeber starting with 2300 gold, now it is only 1000. -11 at first, and less it will be after conquests. Four cities produce workers, persepolis barracks to churn out troops, the rest fairgrounds except Tyre and Antioch, where a fleet is constructed. The Pyramids are still available for construction, even though I updated to the latest svn. This time however, I did not construct them, as it would give an unfair advantage.
Early war with Ptomlemids. The war elephants are the key to victory. Tested a mercenary, same bug as last time. I am at SVN revision 132, that's the latest, isn't it?
This time around, I don't seem to gain any money from capturing cities, at least not in Egypt.
Romans spawn at war, but no stack spawn, so I guess they only get their stack the second time they declare war. Then, perhaps, the best Seleucid strategy against them is to never make peace. Neither the neutral cities (Sinope) give money upon capture, this can be hard.
The Romans had already conquered Salonika, so their stack of 7 legionaries went up against my force of 2 war elephants, 2 hoplites and 1 spearman, which they soundly defeated when capturing Byzantion, making me fail the UHV.
I think you may consider increasing the Seleucid starting gold amount, so that they don't have to concentrate on building fairgrounds and markets in most cities and can instead increase their army size.
Rhodes was fixed in this bersion btw.