Revision 255, Judea
I spawned with no defenders in Jerusalem, 1 citizen.
Damascus is immediately captured (cost 2 axemen against a single hoplite)
and Tyre as well (two spearmen).
I go for Aleppo as well, but the Seleucid elephants arrive and take Damascus where my two veteran Maccabees are healing.
Then Tyre is lost. I clearly overextended by going for Aleppo. Time to restart.
I take Jerusalem, Damascus and Tyre.
Then bribe the Seleucids for 100 gold to make peace, as I didn't think I could stand up to their military.
I think the first victory condition might be bugged, Syria is marked as controlled even though the Seleucids still control Aleppo and Antioch.
The Sabeans are kind enough to sell some techs before our war.
Macoraba is captured quite easily, and the Satavahanas are willing to trade iron.
Seleucids collapse in 131 BC, though my army is away in Saba.
Jerusalem had started building a Jewish temple immediately. As soon as it is finished, I switch the lone citizen to be a priest. 34 turns to get a great prophet, will be tight.
Pirates ravage the shore, and there is nothing I can do.
The Parthians arrive in Aleppo, I hop to avoid their wrath.
The Romans take Antioch in 102 BC.
I'm quite glad that the goal don't seem to be for all of Syria, and hope the Parthians and Romans will fight each other.
Parthia insists on a tribute of 200 gold, I pay.
In 77 BC, my great saint is born!
I score the second UHV to get the Temple of Solomon. Time to concentrate on the last goal, get Theology. All cities build libraries and observatories. I discover monasticism in 50 BC and sell it for a good price. In 44, Parthia declares war.
I snatch Aleppo, but hope the Romans won't attack me for it.
Parthia turns up with a threatening army, but again a tribute of 100 gold fixes the peace.
The Romans demand tech in tribute, of course I give in.
In 6 AD I discover theology and found christianity.
Victory!
Somewhat sad with the replay map bug.
I got David the Builder.
Edit: Playing as Judea was a great experience. You are surrounded by powerful neighbors, but have a very nice defensive unit, and can try to play the diplomacy/bribery game to keep them away, which you need to do in order to score the other goals. Tech and great saint are tough, but certainly very possible as I managed on my second try (no reloading done). I wonder how the Seleucids are affected by Judea, is it still possible to win their UHV?