Lone Wolf
Deity
- Joined
- Dec 4, 2006
- Messages
- 9,908
I tried spawning straight into America with Warlords (didn't work because of a bug similar to the Turkey One
Well, how I should change consts.py file to play as America?
I tried spawning straight into America with Warlords (didn't work because of a bug similar to the Turkey One
For those who have played this albeit slightly bugged version, have you noticed religions spreading appropriately? I am worried that their spread rates might not have scaled with the timeline, if it didn't, that's something I will need to fix.
Also, I found the Turkey bug, and fixed it, so the next update should be free of such things. I also rechecked all of the python and c++ dates and made sure they were correct.
@KaiserBenjamin, a minor fix you could do yourself would be to change the date for Turkey's spawn in Consts.py from 438 to 428. It is wrong, around 5 or so years too early, but it will be playable since I won't have the next update for a few days.
In the file, look for;
tBirth = {
.
.
.
}
one of the numbers should be 438 and should be right above 614 (USA), and bellow 421 (Aztecs). Change that 438 to 428 and the civ should work, it will be worng, but will be working.
@Kweeky, True, that is the best part, but don't underestimate the potency of the extended ages. I tried spawning straight into America with Warlords (didn't work because of a bug similar to the Turkey One, so don't try this at home kids) and ended up waiting
ONE HOUR AND A HALF!
And this was in the version with all of the stability problems, so most of the civs had collapsed to ease load times.
I also noticed that the AI will declare war more often, maybe for having nothing else to do for a long time. I know that some civs are supposed to declare war any way at specific times but I never got all these civs declaring war on me in normal RFC (Greece, Persia, Babylon, Rome, and Carthage) almost every civ I encountered!!
lost a good game because Alexander who declared war already before and we made peace, and who has converted to Judaism and became (pleased) with me just decided to declare war and sent a large number of chariots and phalanxes! I only had axmen who rather got beaten miserably against chariots in warlords 2.08.
The strangest thing has just happened to me. I am china the Mongols have just been spawned and asked for one of my cities. I refused (I shouldnt lose any city to them as I understand). Now the usual events are taking place. Some of my troops are joining the Mongols. No problem. But on the other side of the world a caravel of mine is exploring the eastern coast of the Americas and as it is doing so the message came that my troops are joining the Mongols. But instead I received a whole stack of troops knights, cannons, and I dont know what else. Just guess where? Not in my capital not within my cultural borders, not even in the same continent. Right on the eastern coast of south America within Capacs cultural borders.
Well I actually used them to get one of Capacs cities just for the fun of it!! I then saved the game and quit.
Any explanation?!