RFC Europe Files

Let me get this right, it crashes only on RFCE. What is the earliest version that you could play. Something might be corrupt with your windows system in general causing problem with either graphics file or XML file. There is something that you can do, go to

My Document\My Game\Beyond the Sword,

then zip and post the folder Logs. Do that right after the game crashes (i.e. not after you have played a regular civ game). Hopefully that would tell me where the problem is.
 
Let me get this right, it crashes only on RFCE. What is the earliest version that you could play. Something might be corrupt with your windows system in general causing problem with either graphics file or XML file. There is something that you can do, go to

My Document\My Game\Beyond the Sword,

then zip and post the folder Logs. Do that right after the game crashes (i.e. not after you have played a regular civ game). Hopefully that would tell me where the problem is.

Not sure what the earliest working version I could use was; possibly the version that you had me post the Byzantine start from.

Here's the log file. Thanks.
 

Attachments

Do you have the file:
RFCEurope\Assets\XML\GlobalDefines.xml

Problem is that is doesn't say anything about an error. I crashes when it is supposed to look for that file or right after CIV4GraphicOptionInfos.xml (that one is in Beyond the Sword\Assets\XML\GameInfo ). I guess you can move that file into the RFCEurope\Assets\XML\GameInfo, if nothing else helps.

I really don't know what to do/say. The Byzantine version was quite some time ago, right after it we stated introducing new units and graphics. Maybe that is the problem. Sedna, do you know if there is an option that can say "don't look for graphics in other mods", maybe that is the problem.
 
I think the correct question is what the latest version you could play was, not the earliest. Apologies if you understood this the correct way, to me it was confusing.

It definitely seems to be dying on the XML...

Googling around I found this thread explaining how people sometimes had problems with the XML parser, but there's no way that should give you a problem just on RFC Europe.

What date is this "Byzantium start"? It would be most helpful if we could find what version change broke things. If you (or 3Miro) have copies and/or links to these old versions I think it would be good for St. Lucifer to systematically go through versions one-by-one and see which one stops working for him. Conversely, of course, if a version that you known had previously worked for you no longer does then that means your Civ installation is broken in some subtle way.

If you've never launched a game with the new Unique Units in it (I think anything past Nov 4) -- some of the new text files I included with those units are from another mod and have translations that make the proper encoding of those files essential and thus a little dicey. Of course, those should pop up an error message before crashing.
 
I think the correct question is what the latest version you could play was, not the earliest. Apologies if you understood this the correct way, to me it was confusing.

It definitely seems to be dying on the XML...

Googling around I found this thread explaining how people sometimes had problems with the XML parser, but there's no way that should give you a problem just on RFC Europe.

What date is this "Byzantium start"? It would be most helpful if we could find what version change broke things. If you (or 3Miro) have copies and/or links to these old versions I think it would be good for St. Lucifer to systematically go through versions one-by-one and see which one stops working for him. Conversely, of course, if a version that you known had previously worked for you no longer does then that means your Civ installation is broken in some subtle way.

If you've never launched a game with the new Unique Units in it (I think anything past Nov 4) -- some of the new text files I included with those units are from another mod and have translations that make the proper encoding of those files essential and thus a little dicey. Of course, those should pop up an error message before crashing.

The Byzantine start is from way back in October, maybe a month ago. I haven't successfully launched any version since then. If we've got a copy from a few weeks back, I'll try installing that and see if there's a difference. I don't have the older versions.

The weird thing with all of this is that it's only happening to me. Presumably, if there were an error in the code, it would be affecting everyone.
I get an error message, but it's just the basic 'has encountered a problem and needs to close. we are sorry for the inconvenience' error message.

I've got RFCEurope\Assets\XML\GlobalDefines.xml, and going through it line by line in notepad, there aren't any obvious errors in the file. One potentially weird thing, though - my computer won't open anything in XML through the appropriate editor.


Upon moving RFCEurope\Assets\XML\GlobalDefines.xml into the GameInfo folder, I get the following XML Errors:

Tag: HANDICAP_NOBLE in Info class was incorrect
Current XML file is: xml\GameInfo/CIV4ForceControlInfos.xml

Tag: HANDICAP_CHIEFTAIN in Info class was incorrect
Current XML file is: xml\GameInfo/CIV4ForceCOntrolInfos.xml


It repeats the errors a second time, and then crashes to desktop again with the original uninformative error message.
 
I remember that when I was first adding the Byzantine cities (from st. Lucifer's WB file), I deliberately did not add any units. I was waiting on the new units from sedna. That is when we started making large changes to the XML, introducing new units and graphics from different files. Sedna do you remember when and what changes did you made on GlobalDefines and GraphicsDefines.

Sorry to st. Lucifer, use the GlobalDefines from the Rhye's and Fall of Civilization. Rhye has made some changes.

The big problem is that the thing doesn't give a message where the error is. There are problems with some of the XML, on my machine for example, it crashes if I use a comment in the sound defining files.

I will see what I can come up with tomorrow, but my hopes are low.

A wild guess, move this file into My Documents\Beyond the Sword\ (back up the existing file there).
 

Attachments

I remember that when I was first adding the Byzantine cities (from st. Lucifer's WB file), I deliberately did not add any units. I was waiting on the new units from sedna. That is when we started making large changes to the XML, introducing new units and graphics from different files. Sedna do you remember when and what changes did you made on GlobalDefines and GraphicsDefines.

Sorry to st. Lucifer, use the GlobalDefines from the Rhye's and Fall of Civilization. Rhye has made some changes.

The big problem is that the thing doesn't give a message where the error is. There are problems with some of the XML, on my machine for example, it crashes if I use a comment in the sound defining files.

I will see what I can come up with tomorrow, but my hopes are low.

A wild guess, move this file into My Documents\Beyond the Sword\ (back up the existing file there).

Progress!

Replacing the file in My Documents gets me at least to the choose-a-civ screen, and allows me to pick my leader. Then, I get a Program Execution Problem.

Attached is the normal dump.
 

Attachments

It is odd that it's happening only to you. My big concern of course, is that this is some problem that will effect other people as well -- that there's something partially broken that breaks only on certain systems or whatever.

I haven't touch GlobalDefines. I'm not sure what you mean by: GraphicsDefines
 
[81712.609] Load XML file xml\GameInfo/CIV4GraphicOptionInfos.xml SUCCEEDED
[81712.609] SetGlobalClassInfo (Civ4GraphicOptionInfos/GraphicOptionInfos/GraphicOptionInfo)

those were the last two lines in st Lucifer's xml.log file. Anyway, I was assuming that the problem occurs because something is not set up properly, i.e. it is not looking for the right files in the right places. Since Civ IV works, it is not windows problem, since reinstall doesn't work, it means the problem is in a file unaffected by reinstall ... CivilizationIV.ini

Dumb ... I mean dump files, while accurate are useless. ( Two guys in a hot air balloon got lost in a big storm. They saw a skyscraper and shouted to a guy on the skyscraper: "where are we", then the guy replied "in a hot air balloon". That's how the guys in the balloon knew they were in fact in the silicone valley.)

@st. lucifer: maybe if now you reinstall the mod? How far does the green progress bar go after you choose a civilization. Does it crash with all civs? Send me another copy of the Log folder (there should be more files in it now).
 
[81712.609] Load XML file xml\GameInfo/CIV4GraphicOptionInfos.xml SUCCEEDED
[81712.609] SetGlobalClassInfo (Civ4GraphicOptionInfos/GraphicOptionInfos/GraphicOptionInfo)

those were the last two lines in st Lucifer's xml.log file. Anyway, I was assuming that the problem occurs because something is not set up properly, i.e. it is not looking for the right files in the right places. Since Civ IV works, it is not windows problem, since reinstall doesn't work, it means the problem is in a file unaffected by reinstall ... CivilizationIV.ini

Dumb ... I mean dump files, while accurate are useless. ( Two guys in a hot air balloon got lost in a big storm. They saw a skyscraper and shouted to a guy on the skyscraper: "where are we", then the guy replied "in a hot air balloon". That's how the guys in the balloon knew they were in fact in the silicone valley.)

@st. lucifer: maybe if now you reinstall the mod? How far does the green progress bar go after you choose a civilization. Does it crash with all civs? Send me another copy of the Log folder (there should be more files in it now).

Reinstalled the mod from the .rar file, after deleting the previous version. The green progress bar does not appear - I'm able to select a civ, select a leader, and select difficulty levels, but it crashes upon hitting 'ok'. Any civ selected produces such a crash.

Updated BTS logs attached.

I'd always heard the hot air balloon joke as a lawyer joke, but it works either way. :D
 

Attachments

my xml.log:
[63725.750] info type NONE not found, Current XML file is: xml\Interface/CIV4InterfaceModeInfos.xml
[63725.750] SetGlobalActionInfo
[63725.750] Loading XML file xml\Units/CIV4FormationInfos.xml
[63725.766] Load XML file xml\Units/CIV4FormationInfos.xml SUCCEEDED
and it goes on

your xml.log
[45568.078] info type NONE not found, Current XML file is: xml\Interface/CIV4InterfaceModeInfos.xml
[45568.078] SetGlobalActionInfo
and it ends.

So more xml is loaded just before the map is. Several files, the one that seems to cause problems is CIV4FormationInfos.xml

Do you have that file in Beyond the Sword\Assets\XML\Units ?

Try putting the attached files in RFCEurope\Assets\XML\Units, or Beyond the Sword\Assets...

Post new logs (if something doesn't work again).
 

Attachments

my xml.log:
[63725.750] info type NONE not found, Current XML file is: xml\Interface/CIV4InterfaceModeInfos.xml
[63725.750] SetGlobalActionInfo
[63725.750] Loading XML file xml\Units/CIV4FormationInfos.xml
[63725.766] Load XML file xml\Units/CIV4FormationInfos.xml SUCCEEDED
and it goes on

your xml.log
[45568.078] info type NONE not found, Current XML file is: xml\Interface/CIV4InterfaceModeInfos.xml
[45568.078] SetGlobalActionInfo
and it ends.

So more xml is loaded just before the map is. Several files, the one that seems to cause problems is CIV4FormationInfos.xml

Do you have that file in Beyond the Sword\Assets\XML\Units ?

Try putting the attached files in RFCEurope\Assets\XML\Units, or Beyond the Sword\Assets...

Post new logs (if something doesn't work again).

Added the files to RFCEurope\Assets; no change. They didn't replace any files, though, so they may have been important to add. The BTS Units folder has a couple more files not found in the RFCE units folder - Civ4AnimationPathInfos; Civ4AnimationInfos; CIV4AutomationInfos; Civ4EntityEventInfos; CIV4MissionInfos; CIV4SpecialUnitInfos; and CIV4UnitSchema. All capitalizations are just as written. Moving copies of those files into the RFCE Units folder results in a...crash to desktop. Damn.

New logs included.

CIV4FormationInfos.xml is found in the BTS XML folder; however, the BTS folder's version is larger. I could replace the one in the BTS subfolder, but am a little scared to lose data. I'll await further instruction on that.




Edit: Upon replacing the RFCE folder with the 11/16 version, I get to the same point before crashing as before. This represents progress over the initial crash problem.
 

Attachments

What updates were made in the Nov 16 version?
 
thanks, was looking for that here rather than there.
 
Back
Top Bottom