RFC Europe playtesting feedback thread

About religion spreading: Tunis, Alger and Tanjah always end up with Catholicism, it would be better if they spawn with Islam.
 
About the Pope not being able to go to war....

The first should suffice, but if you need to be assured I've taken Rome in the one labeled Papal Apocalypse. This happened just after I completed two of the three UHVs as Arabia.

Don't know if this was already mentioned or is supposed to happen, but I figured it was new to me and I'd put it up just in case.
 

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About the Pope not being able to go to war....

The first should suffice, but if you need to be assured I've taken Rome in the one labeled Papal Apocalypse. This happened just after I completed two of the three UHVs as Arabia.

Don't know if this was already mentioned or is supposed to happen, but I figured it was new to me and I'd put it up just in case.

Who declared the war? Did you declare war on the Pope or the Pope on you? (I found one more Papal war bug that will be fixed in the next version)
 
Who declared the war? Did you declare war on the Pope or the Pope on you? (I found one more Papal war bug that will be fixed in the next version)

That might be the reason why Spain and the Pope were at war with each other (previous version). They hated each other quite a lot, even tried to bribe me to declare war too. In the end, the Pope capitulated and became Spain's vassal.
 
I just finished my Burgudian game. Here are the comments:

- The Pope and France had war with eachother. (same as the posts above I think)
- About 2 turns after the German spawn the barbs razed Frankfurt. So they had just Augsburg. Not many turns later they collapsed.
- The same for England. Londen captured, Caen capital and some other cities. The were unstable and Southampton declared independance, but it would be recaptured.
- Kiev collapsed very early. I even didn't met them. So the Mongols could easily go to Poland and Bulgaria. Both collapsed. But Poland came back a few turn before the end. (1500)
- First game with my new corporation combo. I used to have Bank of St. George and Teutonic Knights, but know I had Knight Templar, Hanseatic League and Augsburg families. I don't care about the bonusses, but I do about the profits you can make. So 3 is better then 2 in that case.
- Not only in this game, but in all games the AI declares war to me when I win the 2nd UHV. (This time Arabia and Byzantium.) Why does the AI do that?Are they programmed to do that or is it a bug?
 
The pope declared war on me. I mean, usually, when I complete 2 UHVs a bunch of people who don't like me, declare war on me. This time, the pope just happened to be among their number. However, it happened in conjunction with my spreading Islam to 25% of the world, so I don't know if that had anything to do with it.
 
I have not seen anything in the code about UHVs and wars. It must be a coincidence or perhaps the AI just figures that you are playing well and attacks (that last one is coded in).

The Pope declaring war/Capitulating is a bug that should be fixed for the next version. (assuming I eventually manage to figure out the 3.19 patch)
 
I think it's coded in RFC as well, Many times the AI declared war on me as soon as I hit the 2nd UHV.
 
Yes its a bug. Playing as Cordoba on the new version, the barbs didn't attack at all. Not even on Tanjah where no barbs turned up. Thanks 3Miro for nerfing the barbs. They are at peace with everybody now. I even had to declare war on a lion.:lol:
 
I can confirm that the barbarians are at peace by default now. As a result I had Kiev winning a historical victory in my French game.
 
I met a CTD while playing as France; I'll see if I can find the Autosave and re-create it.

Unfortunately I do need those saves. Someone saying that there is a CTD means there is a bug somewhere in the over 100,000 lines of code. There is no way for me fix it just from that.
 
I can't recreate it, so chalk it down to a sporadic bug.

I'll keep my eyers open when I poke through the code, but it might be Windows or DirectX or generally Civ IV related and hence I will be unable to do anything. If it doesn't reoccur when you reload it at least doesn't destroy the gameplay.
 
I found a bug in the 1st Kievan UHV. I have 8 grains with farms and 2 more in my territory. (I don't know which counts, but those 8 should be enough.) It's 1326 and it says "not yet".
 
Playing as Austria: do I have to conquer the whole Carpathian Basin or is it enough to vassalize Hungary, and Austria and Hungary have the whole Carpathian Basin?
Another thing: it seems like Hungarian AI doesn't really understand his task. Until 1500 it only had two cities, but after 1500 it built two another cities in a short period of time. The UHV is that to be the largest in 1500. Is there a connection? I mean that Hungary starts with 3 settlers, it only uses two of it (it strange, early cities give stability, don't they) and deliberately doesn't build other cities, only one or two of them.
 
The year in the Kiev UHV is wrong (it says 1300, but it is 1400). That would be fixed for the next version.

There is nothing wrong with Bulgaria or anyone else for that matter to found a colony. Colonial powers (England, Spain, Netherlands) simply have Atlantic access and hence can build colonies faster.

For details on the UHVs one can look in the Reference folder in RFCEurope folder. There are details there. I believe Austria had to conquer Hungary, vassalizing is not enough.
 
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