RFC Europe playtesting feedback thread

The Tercio stays a bit weak this way, the Musketeer perhaps too strong. Maybe we should lower the cost of the Tercio, which might also help the Reconquista (spelling?). On a different note, Cordoba might simply be too strong in this version. I have seen them on top of the scoreboard in the 15th century (played only one game, don't know if it's so common but I hear sounds of people experiencing the same). Perhaps some independents should be removed, like Barcelona (or replaced, like Pamplona, since I don't like it's placement).
 
The musketeer is really too strong now. As I said, the tercio is supposed to be better (or at least equal!) in combat with musketeers. The +25% against gunpowder is excesive.

I wouldn't change unit costs. Or then make tercio more expensive and a little bit better.

Edit: Yeah, Cordoba is stronger in the last version. I tested the game without indy Toledo, Pamplona or both. Nothing changed. Barcelona must stay anyway. It's a city too important.
 
Played as Poland and had 2 major errors occur:

1) Once reformation hit (I was Catholic) my Faith Points decreased to 0. This occurred to me twice now, once where I founded Protestantism and once where I didn't. Either way Faith Points went to 0, and the deduction from the spread of non-state religion couldn't account for it as I had upwards of 60 FP both times and the Protestantism spread only to 5 or so cities.

2) I was unable to found Hanseatic league. Had GM, Clockmaking, and access to fish, salt, and later timber. I've had similar problem founding corporations as other civs. Are non-Catholic nations allowed to found any of the knights? I couldn't found any of them them as Islamic Cordoba or Orthodox Bulgars.
 
Played as Poland and had 2 major errors occur:

1) Once reformation hit (I was Catholic) my Faith Points decreased to 0. This occurred to me twice now, once where I founded Protestantism and once where I didn't. Either way Faith Points went to 0, and the deduction from the spread of non-state religion couldn't account for it as I had upwards of 60 FP both times and the Protestantism spread only to 5 or so cities.

2) I was unable to found Hanseatic league. Had GM, Clockmaking, and access to fish, salt, and later timber. No one else had founded it as it was not on the list of wonders, checked with WB as well. I've had similar problem founding corporations as other civs. Are non-Catholic nations allowed to found any of the knights? I couldn't found any of them them as Islamic Cordoba or Orthodox Bulgars.
 
Can you post a savegane right before Reformation hits so I can test the Faith Points thing. Also, a savegame with the situation where you could not found the order.
 
Here is most recent. Got annoyed for not having HL so I went into WB and put it in. Turn right before getting printing press. If you click 'no' FP goes to 0. If you click 'yes' you get FP for how manyof you cities get protestantism.
 

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The musketeer is really too strong now. As I said, the tercio is supposed to be better (or at least equal!) in combat with musketeers. The +25% against gunpowder is excesive.

I wouldn't change unit costs. Or then make tercio more expensive and a little bit better.

Edit: Yeah, Cordoba is stronger in the last version. I tested the game without indy Toledo, Pamplona or both. Nothing changed. Barcelona must stay anyway. It's a city too important.

Spoiler :
Their high esprit de corps and can-do attitude gained them royal favour and they became a popular fixture at court and in Paris. Shortly after their creation, Cardinal Richelieu created a bodyguard unit for himself. So as not to offend the King with a perceived sense of self-importance, Richelieu did not name them Garde du Corps like the King's personal guards but rather Musketeers after the Kings' junior guard cavalry. This was the start of a bitter rivalry between both corps of Musketeers. At the cardinal's death in 1642, the company passed to his successor Cardinal Mazarin. At Mazarin's death in 1661, the cardinal's Musketeers passed to Louis XIV to the disgust of both the King's Musketeers and the Cardinal's Musketeers. The Musketeers were subsequently reorganized as a guard cavalry regiment of two companies. The King's Musketeers became the first company, popularly known as "Grey Musketeers" (mousquetaires gris) from the color of their horses while the Cardinal's Musketeers became the second company, known as "Black Musketeers" (mousquetaires noirs) because they rode black horses.

This says Musketeers were guards. I think they should get +25% city defense instead of the +25% vs. gun. Is this good enough for you JediClemente
 
BTW, some said it earlier (don't remember his name) said the English Longbowman are wrong. Now they are cheaper then longbowmans and less strong. But they were accually the opposite. Does someone have any ideas to make the English Longbowman more accurate?
 
The problem is the musketeers were a royal guard, yes, but they weren't really an elite troop as the Tercios were. As I said, Tercios were the unbeatable army of the time (until the battle of Rocroi, 1643).

Perhaps give musketeer 1 first strike and enter rival territory (as the knight templar). No +1 movement.
 
Edit: double post.

BTW 3Miro, I have fixed Stability.py. Stephansdom was not counted (it's supposed to give +2 stability for running monarchy). And the +2 per wonder built didn't count them all.

As said, is it corrected now. But I don't know how to cancel the penalty for Merchant Republic + other civics for Venezia (that way it would not start with Republic).

Does this line mean "if iPlayer is not Venezia?"

if (gc.getPlayer(iPlayer) != con.iVenecia):
 
Edit: double post.

BTW 3Miro, I have fixed Stability.py. Stephansdom was not counted (it's supposed to give +2 stability for running monarchy). And the +2 per wonder built didn't count them all.

As said, is it corrected now. But I don't know how to cancel the penalty for Merchant Republic + other civics for Venezia (that way it would not start with Republic).

Does this line mean "if iPlayer is not Venezia?"

if (gc.getPlayer(iPlayer) != con.iVenecia):

pPlayer = gc.getPlayer(iPlayer) - then pPlayer is a pointer to a class, if you know what that means in programing terminology.

It is simple actually: if ( iPlayer != con.iVenecia ): ....

Both iPlayer and con.iVenecia are integers and can be compared.
 
Here is most recent. Got annoyed for not having HL so I went into WB and put it in. Turn right before getting printing press. If you click 'no' FP goes to 0. If you click 'yes' you get FP for how manyof you cities get protestantism.

Which version are you playing, Alpha 10 or newer (from the svn). I cannot load the file, but if this is Alpha 10, then it has been fixed for the next version.
 
Which version are you playing, Alpha 10 or newer (from the svn). I cannot load the file, but if this is Alpha 10, then it has been fixed for the next version.

I'm not sure where it shows what version I have or where to get the latest. Might not be able to load due to some personal changes I made, but I don't know what changes would cause the game to not load on original version.

But I do know how to upload save files now and if I can find and dl the latest will start saving games for this purpose.
 
I am 2/3 of the way through a Bulgarian game and I have to RANT:

- As I said before, Bulgaria does not need an Orthodox Missionary on the start. I disbanded mine and it was fine. Bulgaria gets Orthodoxy within 2 - 3 turns anyway, it is absolutely unhistorical an pointless to give a Missionary.

- The Stability bonus from Faith Points could be increased a bit. From 1 Stability point per 5 Faith Points, I will try 1 Stability Point per 3 Faith Points. Also, I may give Byzantium some Faith to begin with.

- THE BIGGEST RANT: Why in the world so many wonders require a specific religion? I understand the point about the Crusader related corporations requiring Catholicism (even though it maybe disbalancing the game a bit), however, there are wonders that have nothing to do with religion requiring a religion. Magna Carta (Catholicism) and Amsterdam Beusr (Protestantism) being the most obvious ones, while the Dome of the Rock does not require any religion. Also the Marco Polo Embassy. There are also religious Wonders that require religion, but should not, such as Noter Dame, St. Sophia, Westminster Abbey ....

This makes no sense, I will have to be fixing this tomorrow.
 
Strange things are happening in the Alpha10 version, I think. Playing as Spain, I've built 6 colonies and both trading companies but still the 3rd. UHV says "not yet". Arabia is the runaway points leader, has 2 Atlantic Access and has built 10 colonies. and now I get a weird message saying "Bale (Independent) has been captured by the New Bornholm". It was actually Burgundy. See screenshot. What's going on? lol
 
I am 2/3 of the way through a Bulgarian game and I have to RANT:

- As I said before, Bulgaria does not need an Orthodox Missionary on the start. I disbanded mine and it was fine. Bulgaria gets Orthodoxy within 2 - 3 turns anyway, it is absolutely unhistorical an pointless to give a Missionary.

- The Stability bonus from Faith Points could be increased a bit. From 1 Stability point per 5 Faith Points, I will try 1 Stability Point per 3 Faith Points. Also, I may give Byzantium some Faith to begin with.

- THE BIGGEST RANT: Why in the world so many wonders require a specific religion? I understand the point about the Crusader related corporations requiring Catholicism (even though it maybe disbalancing the game a bit), however, there are wonders that have nothing to do with religion requiring a religion. Magna Carta (Catholicism) and Amsterdam Beusr (Protestantism) being the most obvious ones, while the Dome of the Rock does not require any religion. Also the Marco Polo Embassy. There are also religious Wonders that require religion, but should not, such as Noter Dame, St. Sophia, Westminster Abbey ....

This makes no sense, I will have to be fixing this tomorrow.

Well its about time someone paid attention lol. Good rants, do make those changes please :) although i remember myself ranting about something like that too but my rants were ignored apparently...

Only your first rant seems unsensible. Bulgaria gets Orthodoxy quickly yes, but there's a 20% chance (something like that) that it will end up Catholic. You can go try it out yourself. Same goes to all the Eastern civs. The only civ that is guaranteed to be Orthodox is Byzantium. I think Bulgaria needs that missionary. Definitely.
 
Been playing this mod for a couple months and am really enjoying it. Noticed a bug today with the starting civics. I have the alpha 10 version. Playing as genoa I start with a bunch that I don't have the techs for, and I lose all of them between my first and second turn. I included a save just before I hit enter to end turn where I still have the civics.
 

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