RFCE 1.3 Playtest Feedback

The problem with plague, imo, is that it can kill the last unit in a city which can leave the city vulnerable and in disorder. In general, I think plague should weaken units rather than kill them outright, and should have disproportionate impacts on foreign / attacking units to prevent the plague becoming an opportunity to capture cities easily.

Maybe have plagues be more devastating to population but less damaging to units? After all, armies were typically able to contain plague through quarantine measures, whilst the civilian population was largely unable to contain it.

Snap back at ya! :lol:
We should probably stop crossposting each other :crazyeye:
 
Most Serene Duchy of Genoa with Zena as Capital? Looks wrong.

Ah, couldn't find Cargo because you used the Accuracy Icon and Combat III is a lot :)

bye Myri
 
A very old RFCE bug: When you load a savegame you sometimes loose a turn, no production, no science.

bye Myri
 
Personally i dislike its being called "Zena" but if i capture it, problem solved :D
Plague tend to be very hard imo. after recent updates it feels even harder, BUT if it wouldnt kill units, only take them to 0.1/3 or so then population part is tolerable. also a size 10 city suffering plague decrase to 1 or 2 is insane! 50% pop cut, ok, but 80-90% seems ahistorical to me....

I tested cordoba today:
You can say it was nice, spanish been killed twice, portugal is my vassal with coimbra and porto. and aragon left emty cities after spawn....at war.
But the play experience is very bad. i dont like cordoban game any more....its a struggling against stability.
 
Yeah, the only particularly annoying part about plagues is that it automatically kills off one unit. Everything else is bearable.
 
Snap back to ya! :lol:
We should probably stop crossposting each other :crazyeye:

I agree! Or do I?

I'm going to have to wait until you post again to find out :lol:
 
I tested cordoba today:
You can say it was nice, spanish been killed twice, portugal is my vassal with coimbra and porto. and aragon left emty cities after spawn....at war.
But the play experience is very bad. i dont like cordoban game any more....its a struggling against stability.

Really? I played Cordoba a few days ago and had no stability problems at all. I don't even think I went to shaky at any point.

Did you make sure to build Manor Houses and Courthouses and switch to Militarism before attacking the Catholics then vassalage after vassalising them? Also I found it best to vassalise Spain and leave them in control of Coruna as that is foreign core territory, and vassalise Aragon when they control Catalonia to avoid rebellions.

I did also vassalise Portugal, but they rebelled against me after I hit the second UHV condition so I killed them. No second chances :hammer:
 
maybe im not the best player, but not an idiot! sorry to be harsh, but ofc i built them....
spain rather collapsed before he got a chance to become vassal. never took coruna at all. and i was between +5 and -10 (usually -5). yes i had militarism....and lost 1 city due to anarchy. :(
 
maybe im not the best player, but not an idiot! sorry to be harsh, but ofc i built them....
spain rather collapsed before he got a chance to become vassal. never took coruna at all. and i was between +5 and -10 (usually -5). yes i had militarism....and lost 1 city due to anarchy. :(

Wasn't saying you were an idiot!

I dunno what to say - stability was fine in my game. Maybe vassalising Aragon would help - that saved me a lot of problems.

Also I founded two more cities in Andalusia - Granada and Burq something in the NW of the province. Two more core cities each with Manor House, Courthouse and Castle probably adds five or six stability, plus extra for my vassals under vassalage might be the difference?
 
I also think Cordoban stability is more or less fine currently
IMO some other civs are too easy stability-wise, not that Cordoba is too hard
There is no real challenge if your stability stays 20+ for the entire game
 
like germany, i had no problem with them at all. on monarch they are too easy! and basicly uhv 3 are done in 1300+ and then just end turn...till 1648.

ok ill try again cordoba, just to be sure....

btw i founded 2 extra city in andalusia, hadnt built castels... too much effort
 
At Emporer there are to many barbs for the AI in Cordoba. Started 4 games in Spain / North Africa, always Cordoba was dead or very weak.

Not sure about other areas yet, in 1.1 and earlier Emporer wasn't playable at all, barbs ruined all games.

bye Myri
 
like germany, i had no problem with them at all. on monarch they are too easy! and basicly uhv 3 are done in 1300+ and then just end turn...till 1648.

ok ill try again cordoba, just to be sure....

btw i founded 2 extra city in andalusia, hadnt built castels... too much effort

That might be the issue then. IIRC I finished my Cordoba game with 14 cities each with a castle, so +14 stability.

If you didn't build any castles, that would explain why you ended up around -5 stability whilst I was around +10.
 
i just now finished another cordoba game!

on monarch barbs are pretty manageable...
in this game i was a bit more stable like +0-7 in avarage, but also didnt built castles before 1200, when all my opp was dead. this time spain reincarnated x2. with 1 city surrounded with units he doesnt capitulate! View attachment 392714

otherwise, the game was ok, only research bothered me, it was damn slow...i mean, i couldnt afford high tech level, only 30-50% it was 70% at golden age, oh yeah btw golden age didnt gave me the usual stability boost only +3 +4 or so
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and a few interesting things from other games:
View attachment 392715
its ok spain leading the crusade, but in 1332?
View attachment 392716
its 1089, and france collapsed in 1086!!! how could he lead a crusade with maximum 3-4 faith points? i had x3 more!!!
View attachment 392717
magyars spawn right next to my border?! how? shouldt they spawn in fog?
 
i just now finished another cordoba game!

on monarch barbs are pretty manageable...
in this game i was a bit more stable like +0-7 in avarage, but also didnt built castles before 1200, when all my opp was dead. this time spain reincarnated x2. with 1 city surrounded with units he doesnt capitulate!

That's where your stability problems come from. You are expanding way to fast. I took it slowly with Cordoba, killed Portugal by around 1200, Aragon around 1250, and Spain by around 1450.

In between those times I spend lots of time building my cities and infrastructure and supporting my economy to gain maximum stability. Pretty much every city got a walls, castle, manor house and courthouse as soon as it was captured and stability was never a problem, with no respawning.

You've killed all of them pretty much as soon as they've spawned so it's no wonder you have stability problems! It's also why Spain won't vassalise - IIRC if they are so unhappy at being conquered by you twice they will rather die than accept vassalisation.
 
Is it just bad luck on the roll or do Ottomans tend to regularly win domination victories late game?

Also, Prussia could use some sulphur in their area because they cannot get their UU otherwise.
 
Novgorod:
  • not a single merc for hire between the start and the end
  • 2/3 UHV triggered, but not the golden age (maybe bc I got the 12th fur the same turn Muscovy flipped Tver)
 
I just find it strategically misleading that a tile that is in a core province can actually flip away. Had I known that, I would have settled Tver after the Muscovy spawn.
 
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