Rhye's of Civilization - the fastest loading mod Expanded - PART II

May as well take this point by point.

I must say i'm dissapointed with this mod after seeing all of the good comments
.
the hordes of barbarians are impossible to be broken thou, especially for nations such as Russia, which gets invaded with at least 10 units a turn, at around 240 A.D i had 3 cities, was literally backwards, and had basicly no chances to stay around with military or whatever, if you call that balance i dont care to know what you would call disbalance..
Recently I was playing as Russia, at about the same date, and did not have the same barbarian problem as you. I used a couple of scouts to distract them into enemy territory. Sure I lost the scouts, but I saved my core. Furthermore, after looking at the map, I cannot see how on earth you could get ~10 units a turn invading you? There's got to be like 15 units tops who will move out of the camps to attack spread about the Great Steppe.

Russia are not supposed to be a huge nation anywhere near 240 AD. They only came into existence a few centuries later! And even then, they were not massive.

The Unit graphics are really bad, at least some of em` for example the ancient spearman for slavic nations, they re so ugly i had to turn of my monitor when a battle enganging them was fought, also some units dont have basic team colours, they re all black.. like french are black, portugal are black, german are black, i'm talking bout unit colours. I had to turn the discs on to know if i'm getting invaded or a friend is just passing my territory..
The first one is just a matter of opinion. The second sounds like a bug, although I play with team disks anyway, so I'm not sure at all.

This scenario was or at least people used to say such things suppose to provoke the AI to build cities in historical order, damn i was surprised when i saw romans near siberia..
or Greeks in Germany.
They usually branch out roughly in order.

It is also pretty much impossible to stop the AI branching out into Siberia, eventually, no matter how hard you make it to build anything decent there, and no matter how many barbarians you put there.

Also i'm amazed how could you choose such a varienty of useless civ's doing the same error sid meyer did >.>

Byzantines are Pretty Much as Ottomans as Persians, if we would talk into that, yeah of course persians are barbarians from the east that conquered "turkey" and created a civilization, ottomans are arabs, byzantines are romans etc.. but hey, they do take the same territory!!!!!!
What the hell? What the hell? These civs are tremendously different; more different than, say, England and France, or Spain and Portugal.

The Byzantines are Romanized Greeks (and the fact that Greece is there is pretty much the only argument there actually is against the Byzantines), whose empire was entirely different to the Persians and the Ottomans.

The Ottomans were Turks (not Arabs, but more related to the Mongols), who swept around through Persia and Mesopotamia and eventually conquered the Byzantines after centuries of waring. Even though they took over Persia and the Byzantines, their culture was entirely different, and the only similarities were the geography and the few cultural traits which were picked up from each other (much in the same way as EVERY civilization picks up some culture from its neighbors)

The Persians were also a vital ancient, medieval and industrial civilization, who even though conquered a few times (once by Greeks, once by Arabs, once by Seljuk turks, once by Mongols), are still around today! (Persia changed its name to Iran in the 1920's)

You can also count out the babylon, and why would you do Byzantines if Romans are already there, Byzantines= Romans if someone didnt know, the only diffrence between those 2 are that Byzantines got conquered by barbarians 200 years later then the "Romans" so you call them.
No and no. Babylon is the earliest civilization (if you count it as a part of the Sumerian civilization), and as such cannot be ruled out in a game of civilization!

Also, the Byzantines were Roman in name alone. They were much more "Greek" in culture, geography, language etc. So, in fact, Byzantines=Greece.

Also Rhye, are u "hebrew"? since adding Israel is like the worst idea ever, i'd like to notify you that "Israel's" only accomplishment was to steal of a country and eliminate a nation (Palistinians), and even then they were hiding behind the ol` Uncle Sam.
Yeah, because there was no Ancient Israel :rolleyes:

Besides, Israel is a useful civ, because it crowds up a genuine real-life hotspot, thus making wars more likely there. I just wish there was some reason to give the Europeans more of a reason to go there!

...political rant...
Politics don't really have anything to do with which civilizations are in the game or not. Keep your political views to OT.

Austria is the same, even in its golden age (1850-1918) it wasnt anything special, they were a weak farmer country with severed military,

I see no problem with Austria. Sure, they weren't ever the most powerful nation, but they were a pivotal point of European politics. Just ask the Italians or the French or the Germans.

Also you did forget countries such as for example:
"Cossack- Ukraine" yeah this country have a strong national indentity and should be definitely there.
Oh, dear god, you would seriously ditch Israel and Austria for the Ukraine? A nation which has only existed for 10 (count that TEN) years, and is barely a power at all? A nation whose history as a distinct nation revolves around a couple of failed rebellions? I guess you're gonna ask for East Timor next, aren't you? :crazyeye:

When was Ukraine's Golden Age? Were they the most powerful civilization EVA!!!!!11? As that is what you've just shot Austria down for!

"Polish- Lithuania Commonwealth" 1400-1600, the strongest country in the world.
I think saying "the world" is a bit over-inflated. They also occupy a worse position than Austria does; Austria has quite a bit of "personal space", whilst Poland-Lithuania would chock up right in between Germany and Russia, crippling all three.

Also a Cheroke should be putted in america to stop the rapid American expansion..
But of course i did find a few pluses in this scenario:

Indeed it is the fastest loading huge earth map.
I don't think there is a need for the Cherokee to take away all the remaining available land before the Europeans can get in.


If your gonna tell me the graphics look good, you would be insane, if you were in need of some graphics you could take them from the base of conquests firaxis, for example, the flintlock infantry, it look much better if you just used those from napoleonic era scenario.

Same goes for some of the UU's, but it aint much of a deal.
That is your opinion, and something which is possible to change yourself, without making any changes to the rules of the game.

If you havent noticed not only the area is crowded, but hell does it suck to see 5 civ's that are quite similiar as far as culture, terrain, population goes which are of course the Byzantines, Persians, Ottomans..
Yes, terrain and population are similar, but so is the terrain and population of Poland and Germany/Russia, or the Ukraine and... Russia. Your preferred choices have just the same problem.

Culturally, these places are all completely different. You cannot deny that, unless you are just trying to start an argument.

Also if you were to remove byzantines austria would advance in the right position leaving russia the terrain it has.
In most of my games, Austria has come out looking quite realistic, all be it, with a few European cities dotting around the place, which cannot be helped (the AI won't just cart all its units out to colonize the rest of the world, which i not a fault of the mod)

and yes, i'm negative toward the ideas of having jews there, since they havent achieved much in the whole history counting out their "religious history", no it doesnt affect todays world, althou u might give some kind of an example.
Judaism and Christianity affect the world in a big way, actually.

For first Ukraine would stop the expansion of civ's such as Austria, Dutch toward East which is kind of . .. .. .. .. .. .. .. ., since i saw Einhoven in syberia last game i played..
Ukraine will not stop that, it will just push into the already crowded Europe, and then everyone will eventually be forced back to Siberia. This will happen no matter what you do.

and oke you should definitely study the history of east europe, if you think the "Ukraine is only from 1991".

To be exact Ukraine as a country is quite young, but as a nation, they were struggling for independence since early middle ages, first having numerous uprisings against the poles (Polish-Cossack War) if you heard about it? It was called "Chmielnicky's Uprising" when Ukrainians stood before polish hussaria, the polish masacred them, leaving none behind..

WW1 when Ukraine did fought for freedom at the side of the central nations, which were prussia and austria, prussia promised them they will have their own independent country built on the border of russia when they win, unfortunately for ukraine Central Nations lost.

After the war, they were struggling with polish AGAIN, with various "underground goverments" fighting mostly for Lvov, at some point they almost succeded..

and Finally they reach independence in 1991!!

Your telling me a country that fought 900 years for freedom, and an independent country isnt worth the attention?
Compared to a civilization such as Austria, who were powerful enough to have their freedom for the bulk of that period of time? Yes, I do.

Ukraine has never been financially, militarily, scientifically, or even religiously top of their game. Even now they have achieved independence, they are still living under their larger neighbors shadow.

They never gave up, they re truly amazing.
But evidently, not as amazing as those civilizations who earned their independence a lot sooner.


And as far as poland goes same as Ukraine would stop the western countries expansion, in fact you should take all cattles, wheats from the dutch since they are agricultural.. and . .. .. .. . do they expand.. 10 times as far as russia hah.
No, it wouldn't limit expansion, it would just fill northern Europe up sooner than central Europe, an push into Germany and Russia more than Austria or the Byzantines ever would.

and Poland, historically poland is worth 10 times what austria is worth, since they were a power for almost whole their existance, and even when they dissapeared from the map they fought, and achieved their goal, Austria was strong only in the WW1 period and Napoleonic Era, but even then they werent much either, since all they had was military, they were an extremelly poor agricultural country, google "Galicia" if you wanna see some photos of starving people in Austria.
How about science? How about Psychology? How about art and architecture? Are these not important, too? Is the only important thing in the world agriculture? Russia have always had a problem with agriculture. Are you saying their place in civilization should be compromised because of this?

also Poland will expand to fast, as far as iroquis will take the "Canada" territory, US will take the most making global superpowers on the american continent such as for example iroquis, maya, inca.
I don't follow you, at all.

Russia is defected, you took her away literally everything, they got no chance to expand or whatever since they are surrounded by barbarians, and fast expanding countries, in fact it ends like this that the Russians are the weakest in Europe cept maybe German who are even weaker, but hey the Dutch pay of for all of them since they freaking become a superpower >.> YAY DUTCH.
The Dutch were a superpower, in the 1600's. They may have been small, and militarily lacking, but navally and financially, they were extremely powerful.


You could consider adding instead of for example:
Byzantines
Persians
Austria

The countries i mentioned or at least a few african nations, kongans for example..
Why don't you go make your own mod, if you don't like the choices made here?


HELL!

But i guess all i'm gonna get is critized, as i said i dislike this map alot, unlike Double your pleasure for example which is quite similiar as far as advancement goes.
You won't get criticized for this, you will get criticized for your aggressive and arrogant tone. People constantly say they dislike mods, nothing wrong with that.

But Rhye dont be mad, c'mon you should require some criticism, since all those asslickers basicly wont tell you nothing bout it, since they re behind in history, knowledge, language, whatever, or just plain think that you put up so much work into this that cock slapping you wouldnt be to gentle.
And then what can only be the troll resorts to the ad hominems. If you want to be taken seriously, don't resort to personal attacks.

I'm not gentle, you have to get used to it.

If you want people around here to help with your own mods, you'll have to get used to being gentle. There is no use going around making personal attacks and argumentative posts with some of the most respected members around here, and then expect everyone to fall like dominoes when you need help with your own projects.
 
alright, European, since you are serious, and you are European like me, I'll reply with an accurate answer and I expect you to read it:

- I accept criticism, even in aggressive ways, cos sometimes it's useful for correcting some mistakes the same way or even more. But keep in mind that the mod was done in 2004, and right now, in 2008, when I am gradually detaching from the civ4 mod late development, I couldn't care less of all these rants.

- The reason of the addition of Israel is clear: since I added religions, Israel perfectly fits Judaism, that was added cos is, without any questioning, one of the most important and controversial religions today. And I'm Christian.

- Unit graphics quality may not be perfect, but keep in mind that, in 2004, it was a miracle to add so many units, chosen from the ones available, and all of them with correct size, shadow and animations. I can guarantee that it was a huge work for me, and RoCX was the first mod ever to feature this high standard of quality, unlike other mods (such as Double Your Pleasure) which feature heaps of units no matter their quality. The situation might have changed in these last years, but I'm not aware of the today's mods. I hope RoCX has been used as gold standard for this kind of works. So, if you found out a unit whose colour isn't clear, it's just a bug that should be reported and that could be fixed. Except that I won't fix it, because you are 4 years late.

- European cities in Siberia are a problem of the civ3 (and civ4 too) AI. Where it finds a spot, it founds a city. Try any world map and you'll see this happening. However, placing barbarian camps in strategic positions and forbidding founding in tundra and forests alleviate this problem. In civ4 instead, I finally defeated this issue through the use of customised "AI maps". I invite you to try Rhye's and Fall of Civilization (http://forums.civfanatics.com/forumdisplay.php?f=204) and see.

- I understand that you're either Pole or Ukrainian and a bit proud of your region, but considering them more important than Austria or Byzantium, or simply a world superpower, is a joke.

- The Byzantines issue is another controversial topic. In fact there's a RoCX version without the Byzantines; try it: http://rhye.civfanatics.net/civ3/files/RoCX_v123_NoByz.zip
 
Ever heard of Spain, Portugal, the Ottoman Empire, the Tsardom of Russia?
Spain: A large empire doesn't always mean a strong empire. Naval wise, all one needs mention is Trafalgar.

Portugal: Pretty much the same, though they did manage to maintain it for quite awhile. According to Wiki it lasted from 1415-1999.
http://en.wikipedia.org/wiki/Portuguese_Empire
Spoiler :
Portugal_Imp%C3%A9rio_total.png

With regards to the Ottomans, three words: Battle of Vienna. The Ottomans were scared to death of Sobieski (and rightfully so after some of the defeats he dealt them). Their empire didn't crumble, but it never made another major push to take Europe.

Russia: Geographically speaking they were at their peak in the 1866 (again according to Wiki).
http://en.wikipedia.org/wiki/Russian_Empire
Spoiler :
Imperio_Ruso.PNG

But other than that I agree with you. :D
 
You said:
It's army was so powerful that they managed to stop the Ottomans in the middle of their expansion, drive them back and control central Europe for centuries.

The large-scale battle was won by Polish-Austrian-German forces led by King of Poland John III Sobieski against the Ottoman Empire army commanded by Grand Vizier Merzifonlu Kara Mustafa Pasha.

The siege itself began on 14 July 1683, by the Ottoman Empire army of approximately 138,000 men (although a large number of these played no part in the battle, as only 50,000 were experienced soldiers (Turks), and the rest were less-motivated supporting troops.[1]). The decisive battle took place on 12 September, after the united relief army of 70,000 men had arrived, pitted against the Ottoman army.

King John III Sobieski of the Polish-Lithuanian Commonwealth had been made Commander in Chief of

* his own 30,000-man Polish forces (Lithuanians did not take part in the battle),
* 18,500 Austrian troops led by Charles V, Duke of Lorraine,
* 19,000 Franconian, Swabian and Bavarian troops led by Prince Georg Friedrich of Waldeck,
* 9,000 Saxon troops led by John George III, Elector of Saxony.

Did you just said Austria fend off ottomans? Or you just wanted to say Poland helped by Austrians?

Also i'd like to notice that compared to what other countries gave the 30k troops of Sobieski were highly skilled Cavalry known back then as Hussaria, Hussaria was armed with 2 repeatable flintlock pistols, a "Kopia" and a Saber, technically they were the most experienced and feared cavalry in whole of europe. Some Historians call it "The Best in the World".

So my friend, next time when your going to praise austrians to much check what are you speaking about.

Secondary, Poland in their top form had the following modern countries under their command:

*Poland
*Lithuania
*Inflants (Lotva, Estonia.)
*Belarus
*Ukraine
*Hungary
*Czech
*Slovak
*Austria
*Moldavia
*Romania,

Check the size if we're speaking about size, when it comes to colonies your showing an "American Ignorance" which is kind of funny since from what i've noticed you aint an american, Americans call a power everyone that once controlled their teritories, because HELL they had to be omgstrong in order to hold america!!! Not actually, Colonies were only a place where they could sell their changed-out good like "nails, hammers, muskets etc" and get some natural resources like tobacco, culture-wise, military-wise, architucture-wise colonies were worth nothing.

Also Netherlands havent achieved much beside their domination in colonies, but hey, spain, england, portugal every had bigger regions taken then the dutch overall.

Also Poland was the only Country to occupy Moscov, even French in the Napoleonic Era didnt achieve that much, Russians recently released a movie about it, showing how after long occupation they finally got released from the "Polish Regime" which is kind of funny since were talking about RUSSIA, THE ALMIGHTY RUSSIA, and the WEAK POLES you all have heard about.

I'm done speaking with you, you proven your absolute ignorance, and if i were continue discussing with you i'd be easily pissed off, and believe me, i dont like being pissed ~.~.

So TY!
 
To be exact Ukraine as a country is quite young, but as a nation, they were struggling for independence since early middle ages, first having numerous uprisings against the poles (Polish-Cossack War) if you heard about it? It was called "Chmielnicky's Uprising" when Ukrainians stood before polish hussaria, the polish masacred them, leaving none behind..

But Ukraine was apparently too weak to afford its independence, so it had to join Russia anyway (the Rada of Pereyaslavl, 1654).

Also Poland was the only Country to occupy Moscov, even French in the Napoleonic Era didnt achieve that much

The French did occupy it (althrough Moscow was nearly empty at that point). And, ironically, these poles were kinda invited by Russians in the first place...

Russians recently released a movie about it, showing how after long occupation they finally got released from the "Polish Regime"

BTW, that movie sort of sucked. And there were no "Regime" in Russia at the time - the country was a total mess.
 
Secondary, Poland in their top form had the following modern countries under their command:

*Poland
*Lithuania
*Inflants (Lotva, Estonia.)
*Belarus
*Ukraine
*Hungary
*Czech
*Slovak
*Austria
*Moldavia
*Romania,

:crazyeye: What are you smoking?

:rotfl: Sorry but that really made me laugh out loud! :lol:
 
True about Lituania, Belarus, Ukraine, Latvia but I don't remember Poland controlling Austria, Moldavia, Romania, Hungary, Czechoslovakia. Maybe they did, for a shot period. Not in 1400-1600, through.

And anyway, Austria controlled

*Austria
*Hungary
*Czech
*Slovak
*Venice
*Transylvania (a large part of Romania)
*Part of Poland (Krakow)
*Western Ukraine
*Bosnia
*Croatia
*Slovenia

So?

Colonies were only a place where they could sell their changed-out good like "nails, hammers, muskets etc"

Colonies were more impotant then that, considering the fact that all the gold Spain received from the Americas was too much for poor Spain.
 
Do machine-gunner units not count toward citizen happiness in this mod, or does the city screen just not register the happy faces in the garrison box? It seems as though none of my cities are rioting, so I've been assuming that the citizens are happy with the units, but the happy faces just aren't showing up. If they are not actually helping with citizen happiness, that's OK, but if they are, is there some way I can add the happy faces to the little icons in the city screen garrison box?
 
Do machine-gunner units not count toward citizen happiness in this mod, or does the city screen just not register the happy faces in the garrison box? It seems as though none of my cities are rioting, so I've been assuming that the citizens are happy with the units, but the happy faces just aren't showing up. If they are not actually helping with citizen happiness, that's OK, but if they are, is there some way I can add the happy faces to the little icons in the city screen garrison box?

The number of military police that will help toward happiness varies depending on the government. There is a maximum set for every gov and beyond that the units will not help with happiness, sometimes this is set at zero (ie representative governments) meaning that there are no military police. It is possible that there is a flag in the editor that controls whether a unit can be an mp meaning that if it were(n't) checked the unit would not be able to help with happiness but I don't remember anything of the kind. I'm almost sure it's hardcoded so for example non-military units (with no def or atk), air, and naval units will not count as mp's while everything else will.
 
question for rhye: Is the different nation supposed to spam on their historical date like in Rhye for CIV IV?
 
other than telling you to do the following checks, I can't help you:

· Do you have an English version of Civ and of Conquests?
· Did you make sure to patch Conquests to the most recent version?
· Did you download all five parts? (In case you chose the download in parts)
· Did you put the various downloaded files into the Civ 3 Conquests Scenarios folder? (In case you chose the download in parts)
· Did you choose the right installation path? (In case you chose the installer)
· Did you overwrite everytime it asked you to overwrite something?
· Did you change the name of the XF folder? Do not change the name of that folder or any other!
 
Has anyone ever successfully run this on a Mac version of Civ3 Conquests. Note, I do not have an Intel Mac. I am asking this based on very poor prior experience with large mods not running at all, or locking up the Mac.
 
lol crazy Europeans
The only problem I have with this mod, and it is a very, very small problem.. is that the games don't go into my hall of fame when/if I finish them. Hrmm, if I could somehow figure out how to replace all of the conquests files with the Rhye's files...
 
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