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Rhye's of Civilization - the fastest loading mod Expanded

Discussion in 'Civ3 - Completed Modpacks' started by Rhye, Feb 5, 2004.

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Rate this mod!

  1. I can't play Civ without this: no more loading times!

    203 vote(s)
    66.6%
  2. A good mod, but I won't play with it

    54 vote(s)
    17.7%
  3. I don't like the map

    13 vote(s)
    4.3%
  4. I don't like the terrain

    9 vote(s)
    3.0%
  5. I don't like the additions

    5 vote(s)
    1.6%
  6. I don't like the rules changes

    21 vote(s)
    6.9%
Thread Status:
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  1. Jaguar

    Jaguar Lurker

    Joined:
    Aug 9, 2004
    Messages:
    292
    Warrior rushes still reign supreme. If you want, I can show you some of the ones that are possible, even on the highest levels.

    China on Korea
    Germany on the Netherlands
    Israel on Babylon
    Babylon on Israel
    France on the Netherlands

    I'm sure that many more are possible. Those are just a few that I have tried.
     
  2. Tyrion

    Tyrion Hmmm.....

    Joined:
    Feb 1, 2004
    Messages:
    2,601
    Location:
    Tasmania.
    Laxpimpj can you upload it to Rhyes site im still having trouble getting it. And i really want to play as Australia.
     
  3. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
    Messages:
    9,468
    Location:
    Japan / South America
    THere's only one novgorod, and it's near St.Petersburg, near the coast, NW from Moscow. So changing the city order is useless because AI sends settlers always to the east
     
  4. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
    Messages:
    9,468
    Location:
    Japan / South America
    The space in the site is runnning out. But he should reduce the file size
     
  5. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
    Messages:
    9,468
    Location:
    Japan / South America
    In the Xpack you'll have some more trouble. Archers will have 1/2/1 stats, and I'll give warrior code from the beginning to some civs.
     
  6. Blasphemous

    Blasphemous Graulich

    Joined:
    Feb 23, 2002
    Messages:
    3,079
    Location:
    Jerusalem, Israel
    I was just rolling my eyes since he asked a question you had already answered once or twice a few pages before.

    About Egypt, perhaps you should put a couple extra gold on the delta of the nile (representing the rich area that was, and how it brought prosperity in the right time of year) and that way they can keep up with tech. You can make the gold go away with Feudalism.
     
  7. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
    Messages:
    9,468
    Location:
    Japan / South America
    I can't make a resource go away.
    I only can add some 0/0/-1 or -1/0/-1 with a tech upon some flood plains
     
  8. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
    Messages:
    9,468
    Location:
    Japan / South America
    I can upload the patch only, I can't update the pack as a whole, as the space is over.
    I need another account!
    Habee, can you register another one? I don't understand Hungarian!!
     
  9. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
    Messages:
    9,468
    Location:
    Japan / South America
    It is up.
    There's little concept in this patch, but much extetical stuff.
     
  10. Beernuts1987

    Beernuts1987 Chieftain

    Joined:
    May 11, 2004
    Messages:
    120
    Location:
    NY
    @Blasphemus- The Egyyptians can keep up in tech! They are usually 2-3 techs behind me. :eek:

    @Rhye- What does "Extetical" mean? :lol:

    @Tacfun- Could you please not double/triple post so much? Especially if its on the same topic. You can always go back and edit a previous post. :goodjob:
     
  11. Jaguar

    Jaguar Lurker

    Joined:
    Aug 9, 2004
    Messages:
    292
    I'm glad to hear that. I just tried Spain on Portugal and Portugal on Spain, and both of them are possible too. :crazyeye:

    The reason warrior rushes work is because the AI builds two warriors as defenders (or gets them from the start) and then starts work on a settler. If you build five or six warriors, you have them badly outnumbered every time.
     
  12. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
    Messages:
    9,468
    Location:
    Japan / South America

    Sorry, I mean "aesthetic" (just checked in the dictionary :p)

    do you like the new marshes?
     
  13. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
    Messages:
    9,468
    Location:
    Japan / South America
    Please give immediate feedback about the new patch, because I'm leaving tomorrow night.

    I'll stay in Dublin from the 2nd to 6th of September, then I'll spend the whole 7th in London. I'll be back the 8th. I wonder if any of you is in London the 7th (Chutcky Husky perhaps?)
     
  14. tacfun

    tacfun Chieftain

    Joined:
    Aug 4, 2004
    Messages:
    144
    Rhye, you are right and I am some what right I relooked at ATLAS and for some reason I missed this... So here what to do... Place Nizhniy Novgorod as 2nd City and 3rd City St. Petesburgh. I was meaning Nvgorod as Nizhniy Novgorod. Does this make more sense. What happened to the 500 tuen version? I really wanted the 500 turn version!

    tacfun
     
  15. Midnight Piper

    Midnight Piper The Final Tyrant

    Joined:
    Jun 23, 2004
    Messages:
    224
    Location:
    Down the road, near the end of time
    The new marsh is a HUGE improvement. Seems a little "off" though - probably just contrast with the color of the river-waters... I like it :goodjob:
     
  16. Beernuts1987

    Beernuts1987 Chieftain

    Joined:
    May 11, 2004
    Messages:
    120
    Location:
    NY
    Yeah the new irrigation/marsh is great! :goodjob:
     
  17. Chukchi Husky

    Chukchi Husky Lone Wolf

    Joined:
    Jan 28, 2004
    Messages:
    6,732
    Location:
    Bath, England
    I am over 160km/100miles away from London, near the west coast. I am also starting school tomorrow.
    The new graphics look good, and the redrawn Britain.

    My 400th post.
     
  18. laxpimpj

    laxpimpj Chieftain

    Joined:
    Apr 28, 2004
    Messages:
    56
    There should be no problem with the link i gave, just make sure you are using the username : joey
    and the password : ihatemiss

    ill reduce the file size if i get around to it.
     
  19. Lachlan

    Lachlan Great Builder of Civs !

    Joined:
    Mar 27, 2002
    Messages:
    2,072
    Location:
    European Union
    When the biq version of 134x130 world map :) ?

    If we can play 31 on it ... 20/20 !!!
     
  20. tacfun

    tacfun Chieftain

    Joined:
    Aug 4, 2004
    Messages:
    144
    Rhye, I like the changes to the map. I do have a request for England? What about near London to the west of the tip you put a fish and whale reachable. Then we can properly make Plymouth. This should help England also be a bit better.

    tacfun
    .....................Whale
    .............................FISH XXHill
    ..................................................XLondon

    I tried to give you example!..LOL! X=Land tile!
     
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