Blasphemous said:Warrior->Spearman->Pikeman->Fusilier->Infantry->Mech Inf
Archer->Crossbowman->Musketman->Rifleman->Machinegunner->TOW Infantry
OK. This sounds reasonable
Blasphemous said:Warrior->Spearman->Pikeman->Fusilier->Infantry->Mech Inf
Archer->Crossbowman->Musketman->Rifleman->Machinegunner->TOW Infantry
Yay.Rhye said:OK. This sounds reasonable
Oh well, it's worth a try. Kinboat is really good as well but has already said he doesn't take requests any more so you'll just have to hope you win his lottery on Monday if no-one else is interested.Rhye said:I got the first refuse, from Utahjazz "Nah, I'm not interested."
I'll try with BeBro
In the absence of any modern infantry upgrade or relagating mech inf to a solely specialist unit, I'd go along with this idea as well. (Did you notice howmany caveats are in this approval ?Blasphemous said:Warrior->Spearman->Pikeman->Fusilier->Infantry->Mech Inf
Archer->Crossbowman->Musketman->Rifleman->Machinegunner->TOW Infantry
leon236 said:When can we expect the expansion pack (approximately)?
Aeon221 said:Quick question:
what is the difference going to be between tanks and mech infantry?
mech infantry will be slightly weaker and slightly cheaper?
So, basically, we turn them into a light tank?
...whats the point...?
Aeon221 said:Rhye, fortresses and barricades take too long to build as compared to their utility; workers should be able to build them in a turn or two, considering how much time it takes for them to do everything else. I mean, walls cost 20 shields, and fortresses take 16 turns (non industrious) to build. So while a city can pump out a wall in 2 or 3 turns, a woker takes 16. A road, a far more useful goody, costs 8 turns! Since they are so useless for anything other than static defense, why not make fortresses and barricades cheaper? That way we see more of them, just like in real life!
Aeon221 said:Unrelated, but it seems like the Roman legions really suck at building any kind of terrain improvement (I think slower than slaves?).
Blasphemous said:I'm guessing you removed a big chunk of the MBT defense to make people use the TOW and MI for defense?
Perhaps some MBT attack should be removed as well, because it will have to face up to weaker defenders now.