Nice screenshots 
Jeff, see if you can make an even bigger empire, like this

Jeff, see if you can make an even bigger empire, like this
Godmachine said:Anyone else having a hard time downloading this mod?
juballs2001 said:i downloaded the first file(basic mod)
second file(patch for basic mod)
third file(part 1 of exp.)
fourth file(part 2 of exp.)
fifth file(part 3 of exp.)
sixth file(part 4 of exp.)
seventh file(part 5 of exp.)
sixth file(patch for exp.)
and i extracted all of those and put them all under C:/Program Files/Infogrames Interactive/Civilization III/Conquests/Scenarios
so every file every everything is in that file directory. I went into the game loaded it up and got an error message saying it was missing an advisor file and the game closed
any thoughts?
Chukchi Husky said:I had a strange bug. When I built a city (about my tenth), the game turned itself off without warning.
Blasphemous said:Oh, and the diplomacy text is not hardcoded, it's in a text file that can easily be edited (and someone once made a very convenient editor that divides it nicely into all the different things it can be divided into.) But it's not very important.
Blasphemous said:By the way, Rhye, I have the feeling that Modern Inf is underpowered (even though I can't build it yet)... When I can make either Mech Inf that is faster, or Modern Armor that has better attack and defense (and is much faster), I don't have much use a 10.10.1 unit...![]()
Godmachine said:What's up with this error....?
"File not found art/advisors(insert file name)"
Then the game crashes...???
Godmachine said:I took all of the ROCX and ROCXF folders and put them into the RoC_v265 folder (why three folders in the first place?), consolidated them into the ROC file. This solved the NP_all.pcx problem, but now it missing txt files and the Statue of Liberty icon. I have already deleted, reinstalled, read the installation instructions 3 times over and still the mod will not work.