Iztvan
the Terrible
Rhye said:In other words, nothing should change with Egypt, Babylon or Sumeria. I could even add some more shields to have their development a little more balanced. When playing those civs, instead of sitting and watching you'll have something more to do (irrigate etc.)
After some more playing in Northern Africa, I'd say: Yes, the Egyptians need more shields, otherwise they'll never stand a chance to build the pyramids.
Perhaps make Flood Plains 2 food + 1 shield, +1 food for irrigation? That would give them a good start, but snce the surrounding desert is useless, the other civs will catch up? Right now I have a city of size 12 with 4-5 shields... I end up rush-buying everything!

Apart from that and early european over-settling of central asia and africa (I discovered Stockholm on the north tip of Madagascar 1200ad!) the mod runs perfectly. I just bought the English worldmap (1515 ad), and saw that the spanish, english and french had 1 small colonie each in Brazil, and the english were exploring New Foundland! Good timing!
(I've also been thinking about a very early new government "Theocracy", available at Polytheism, that removes the despotism disadvantage (good for floodplains) available only for the religious Civs. It would have lower unit support to balance it.)