Rhye's of Civilization - the fastest loading mod Expanded

Rate this mod!

  • I can't play Civ without this: no more loading times!

    Votes: 203 66.6%
  • A good mod, but I won't play with it

    Votes: 54 17.7%
  • I don't like the map

    Votes: 13 4.3%
  • I don't like the terrain

    Votes: 9 3.0%
  • I don't like the additions

    Votes: 5 1.6%
  • I don't like the rules changes

    Votes: 21 6.9%

  • Total voters
    305
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oh all right, i couldnt help myself. here's the strategic intro. i must warn you that i havent played ROCX yet, as I'm trying to finish my last ROC game before jumping in. that said, i think i've incorporated all the major ideas correctly.

for all you beta testers and civ-guide writers out there, let me know what's needed and i'll make changes/additions.

and for new players, have a look as well - let me know if it reads at all well and if it's useful.

EW
 
Rhye said:
Soviet union? Are you using a modded version of what? RoC o RoCX?

Heh...I modded your mod a little :mischief: .Replaced Catherine's head with Stalin's and changed Russia's name...nothing special....:lol:

But I'm using RoCX,and it won't work.It allways complains about Swordsman's Fortify sound.I have checked all files about Swordsman
 
Rhye said:
->Danger Bird, can you tell me what differs from Japanese and US version of Civ?

Thanks for quick reply. I don't know what is different about the Japanese version, besides the text. When playing RoC, all unmodded text is Japanese, like...

http://forums.civfanatics.com/images/attach/jpg.gif
foreignadvisor.jpg
http://forums.civfanatics.com/images/attach/jpg.gif
statusbox.jpg

I try many things (redownloading, reinstalling C3C, v1.22, and RoCv2.65) but still the X-pack quits to desktop after selecting the Civ and clicking ok. :confused:

..oh well, I may have to buy the English version.
 

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I am usnig 1.22. I will try and download the expansion pack again and see it will work. I will let you know how it goes.
 
Hmm...Still doesn't work...I tried to get it to work with re-installing,but with no results...
Perhaps I should re-install the whole game....:/

Edit:I just repaired the Conquest,but it won't work... :blush: :sad:
I checked all the Swordsman related things and everything is right....
 
Spetznaz, I have no clue what to tell you.

EW, I checked and edited your bit of paper, but it seems little different from the readme. I will just hold onto the cleaned up version until we here from rhye.

DB, have you ever had this problem with other online mods?
 
Couldn't find the random map in the zip file for 2.65. Can someone help or direct me to where I can download it seperatly? Best MOD ever.
 
Ummm. Another bug: You have enlightenment set to enable a bunch of things (MPP, Mobilize, and embargos) but the pedia says you get these with nationalism!

Oh... and privateers rock. Perhaps too much I think... one or two hiding in harbours can destroy any AI transport ships, with very little loss (in fact, you gain ships).
 
Enkidu, your guide is very good. Before putting it in the site, can you improve it in 2 or 3 points?

-Add a little paragraphs about rushes. Close starting locations are an invite to make a rush, but I tried to make it as difficult as possible, with AI having guards and the player not having the worker. And even if the player is successful, the city that produced settlers may fall behind in growth.

-Some consideration about the units could be useful. Like: what's better: the junk->caravel->galleon path, or the galley->galleass->frigate path? Or what's better: producing mass all-purpose units like spearmen, pikemen, etc. or combined armies of archers and attackers? Sincerly I don't know the answer to this; I leave it to more experienced players.

-I would cut something in the very intro, as it quotes something already said. The guide could start from the "The readme files of both....." paragraph.


I'll post it in the site as soon as I have your update. Thank you! :)
 
In the civilopedia it says that the scout has two movement points but for me (im france) my scouts movement point is only one.
 

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Spetznaz said:
Hmm...Still doesn't work...I tried to get it to work with re-installing,but with no results...
Perhaps I should re-install the whole game....:/

Edit:I just repaired the Conquest,but it won't work... :blush: :sad:
I checked all the Swordsman related things and everything is right....


You can do a thing:

open your civilization III\art\units\swordsman folder and copy and paste the swordmanfortify .wav

Then rename "Copy of swordmanfortify .wav" to "swordmanfortify.wav" without the space
 
Hey there, can somebody do the right thing and post a concise, coherent and complete list of download instructions?

I have downloaded all the files listed and still cannot get this damn thing to work. You would think the creators could be a bit more coherent on this, after all there are 7 or so files to download.

Thanks,
J
 
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