Rhye's of Civilization - the fastest loading mod Expanded

Rate this mod!

  • I can't play Civ without this: no more loading times!

    Votes: 203 66.6%
  • A good mod, but I won't play with it

    Votes: 54 17.7%
  • I don't like the map

    Votes: 13 4.3%
  • I don't like the terrain

    Votes: 9 3.0%
  • I don't like the additions

    Votes: 5 1.6%
  • I don't like the rules changes

    Votes: 21 6.9%

  • Total voters
    305
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Blasphemous said:
Well why the hell are you in feudal monarchy? Switch to Communism. It's just two turns of anarchy.

Believe me I would love to do that. I just need five or so more techs before I get communism... As I said, I am behind. I am a warmonger and have led an almost constant war from hoplites to colonial infantry. So all my conquered cities have more or less just barracks, temples (it really, really hurt, when I lost the benefit of ToA), and court houses. By the way, conquered 50+ cities and only ONE MGL! It helped to conquer India and gain control over the ITC. I have begun construction of the SoL. America still have not discovered Democracy.
I could not buy a MA with the Aztects against America with techs and horses, but I could with camels!
Another funny thing. France and Scandinavia has been in one long constant war since the ancient era. They have never reached each others cities, but fought each other on my land. They are in the industial era but lack resources, and therefore fight with berserkers and urban militia.

@Rhye: Terrain: 12% (that seems wrong), Pop: 33% ..., 75 turns to go. It is not going to happen.

Edit: Forgot the new limit was 40% and not 66%, maybe...
 

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Rhye, most of the problems with missing files are probably caused by installation errs or a non-v1.22 C3C. But if you have used any Firaxis-shipped sounds or animation, it could also be possible differences in the folderstructure of Civ3, Civ3 Gold, and Civ3 Complete. Just a thought.

Anyway to install the mod, make sure you have patched Civ3 Conquests to v1.22. Download the basic RoC mod v2.65. Unzip the RoC_v265.zip file.
It contains one folder. Cut all the contents of THIS folder and paste into your C3C scenario folder, e.g. "..\Civilization III\Conquests\Scenarios"
Download the five parts of RoCX v1.01 and copy the contents of these five zip-files directly into the C3C scenario folder (again ..\Civilization III\Conquests\Scenarios).
The C3C scenario folder SHALL now contain three folders:
Rhye's of Civilization
Rhye's of Civilization X
Rhye's of Civilization XF
and three files:
Rhye's of Civilization v2.65.biq
Rhye's of Civilization Expansion pack v1.01.biq
Rhye's of Civilization Expansion pack v1.01 RANDOM MAP.biq

This should hopefully work. At some point the zip with the basic mod will probably be corrected, right?
 
Three_Crowns said:
Believe me I would love to do that. I just need five or so more techs before I get communism... As I said, I am behind. I am a warmonger and have led an almost constant war from hoplites to colonial infantry.
Can't you threaten some weak civ that has some advanced techs? You seem to be pretty damn powerful, the AI is dumb, but it will give into your demands if you have the power to back them, I think.
 
Looks like you guys don't have saturday classes! ;p

Simultaneously and at the same instant I am studying for a calc test, so nothing new to report haha

Why bother threatening the computer? Just invade it, take a city or two, and force them to give you the goodies! It'll work better, and it seems like it would fit your milieu ;p
 
Gunner said:
I really like the Dutch. I had an excellent game with them in RoC where I conquered most of Europe and America.

By the way, thats a mighty impressive empire there three clowns. Alexander would be proud. :goodjob:

While Three Clowns is building the Hellenic Empire, I'm making the Roman Empire. Although my territory is not as vast as the historical Roman empire, but I've managed to conquer Spain, Portugal, France, and the Netherlands, not to mention a few African colonies :) . Me, Greece, and Babylon are locked in a tech race (late industrial era), although Greece seems to be winning over Babylon due mainly to them have 14000 gold and Babylon spending all of its money to buy tech from Greece.

Oh and an interesting thing I've done is given tech to everyone else so they are at least at the beginning of the industrial era (some were still in Ancient!). This should even out the playing field.
 
When I try to load the expansion version, I get erros regaridng buildings in the PediaIcons.txt file. Statue of Liberty and Eiffel Tower seem to be missing. Has anyone else notriced this? What am I possibly doing wrong? Anyone know how to properly install?
 
Three_Crowns said:
Rhye, most of the problems with missing files are probably caused by installation errs or a non-v1.22 C3C. But if you have used any Firaxis-shipped sounds or animation, it could also be possible differences in the folderstructure of Civ3, Civ3 Gold, and Civ3 Complete. Just a thought.

Anyway to install the mod, make sure you have patched Civ3 Conquests to v1.22. Download the basic RoC mod v2.65. Unzip the RoC_v265.zip file.
It contains one folder. Cut all the contents of THIS folder and paste into your C3C scenario folder, e.g. "..\Civilization III\Conquests\Scenarios"
Download the five parts of RoCX v1.01 and copy the contents of these five zip-files directly into the C3C scenario folder (again ..\Civilization III\Conquests\Scenarios).
The C3C scenario folder SHALL now contain three folders:
Rhye's of Civilization
Rhye's of Civilization X
Rhye's of Civilization XF
and three files:
Rhye's of Civilization v2.65.biq
Rhye's of Civilization Expansion pack v1.01.biq
Rhye's of Civilization Expansion pack v1.01 RANDOM MAP.biq

This should hopefully work. At some point the zip with the basic mod will probably be corrected, right?

Here's you lookin at it, timberwolf ;p

PS: Guys, its three CROWNS haha! not three CLOWNS hahahahahaha
 
juballs2001 said:
could someone possibly write me a step by step guide(very detailed please) as to how to install this mod, i always think i am doing it right and a file can not be found and the game closes, could someone please take the time out and create steps(preferably with screenshots to see i am doing it right but its not necessary)so i can enjoy this mod, thank you and i would greatly appreciate it
I wrote a post in this thread yesterday, addressed to bucfan, that you might find helpful.
 
I've decided to do a game as the Byzantines. I've wrapped completely around the Eastern Mediterranean. My empire includes many great capitals of the world- Babylon, Sogut, Jerusalem, Thebes. I have plans to sieze Athens, and in the faroff future, Persepolis, Vienna and Rome.

It's only 800 BC.
 
Jaguar said:
I've decided to do a game as the Byzantines. I've wrapped completely around the Eastern Mediterranean. My empire includes many great capitals of the world- Babylon, Sogut, Jerusalem, Thebes. I have plans to sieze Athens, and in the faroff future, Persepolis, Vienna and Rome.

It's only 800 BC.

Rule Britannia, Brittania Rules the waves, Britons will never be slaves... :king:

I'm playing as england and it's 150 ad but I am making a grab for the southern coast of Africa. Heres the amazing thing - the dutch are already there along with the zulus. Once again, rhyes mod imitates reality...
 
Yep. They're really good colonizers.

The only problem is that occasionally Greece or Israel will make a colony. ;)
 
@Blas: I have considered it, but I am really stretched thin. My offensive forces are trying to crush America, and defense was not a priority - there were land to be taken! If Europe ganged up on me with MA, my empire would crumble over night - shhhh.

@Rhye: I cannot remember if you have discussed this already, but might I suggest switching between Marxism and Totalitarianism on the tech tree, and move Communism to Marxism (perhaps it then should be called Stalinism). This would give those warmongering vast-feudal-empire clowns ;-) an early industrial government, while they wait for that mid-industrial communist utopia.
 
I don't know if it have being pointed at before but the Lancer (at least the one ottomans have) have the wrong sound! It sounds like it's fireing rifles, and Lancer have no firearms, right?

BTW: I looove the Expansion pack. All units are so great!
 
Three_Crowns said:
@Blas: I have considered it, but I am really stretched thin. My offensive forces are trying to crush America, and defense was not a priority - there were land to be taken! If Europe ganged up on me with MA, my empire would crumble over night - shhhh.

@Rhye: I cannot remember if you have discussed this already, but might I suggest switching between Marxism and Totalitarianism on the tech tree, and move Communism to Marxism (perhaps it then should be called Stalinism). This would give those warmongering vast-feudal-empire clowns ;-) an early industrial government, while they wait for that mid-industrial communist utopia.
Try using Absolute Monarchy for now... It'll help you with research (has a cap of 9) and it can support a large army, if your cities are not all under 6 pop.
Absolute monarchy is what I used between Theocratic Monarchy and Communism. Worked like a charm.
 
I've posted the patch 2.66 for RoC, almost useless (only some small fixes). The only important thing is that now newbies can download again from the correct 4 parts, and in a short while those links will be replaced with an hopefully *correct* 3D downloads file.
 
What are the small fixes?
And by the way, is there a changelog? It could be interesting to go through the thread and put one together, to see how much the mod has changed since it was first published.
 
Three_Crowns said:
Rhye, most of the problems with missing files are probably caused by installation errs or a non-v1.22 C3C. But if you have used any Firaxis-shipped sounds or animation, it could also be possible differences in the folderstructure of Civ3, Civ3 Gold, and Civ3 Complete. Just a thought.

Anyway to install the mod, make sure you have patched Civ3 Conquests to v1.22. Download the basic RoC mod v2.65. Unzip the RoC_v265.zip file.
It contains one folder. Cut all the contents of THIS folder and paste into your C3C scenario folder, e.g. "..\Civilization III\Conquests\Scenarios"
Download the five parts of RoCX v1.01 and copy the contents of these five zip-files directly into the C3C scenario folder (again ..\Civilization III\Conquests\Scenarios).
The C3C scenario folder SHALL now contain three folders:
Rhye's of Civilization
Rhye's of Civilization X
Rhye's of Civilization XF
and three files:
Rhye's of Civilization v2.65.biq
Rhye's of Civilization Expansion pack v1.01.biq
Rhye's of Civilization Expansion pack v1.01 RANDOM MAP.biq

This should hopefully work. At some point the zip with the basic mod will probably be corrected, right?


three crowns - this is a nice step-by-step. it mirrors exactly what i did and i've had no problems.

the only clarification i might make is that when you say "copy .... files", i actually used winzip, clicked on extract, and made sure i had the option ticked for "use directory names". that way, everything could be extracted directly into the scenarios folder without having to handle any files myself.

edit: crowns not clowns. doh! :crazyeye:
 
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