The patch 1.02 is complete. I can post it anytime, but I prefer to wait for tomorrow.
This is the list of the changes. If you've something to add, tell before tomorrow morning.
In bold the most important of the changes that will alter the content
- Dreadnought and Bomber now upgradeable
- Balloons now cannot be loaded
- Fixed USMC abilities
- Galleys and Dromons now can carry 1 unit
- Fixed Urban Militia-Partisan-Shifta-Guerilla upgrade path
- Urban Militia, Partisan, Shifta and Guerilla now don't require support, but suffer -2 hit points penalty
- Ansar Warrior now costs 80
- European Ironclad now rotates before attack
- Fixed Gallivat and War Chariot enslavement result
- Increased Cog ocean movement points
- Changed Gallivat movement points
- Changed USMC stats
- Monument now produces 2 culture per turn
- Fixed the Monastery: now produces 3 happy faces
- The Terracotta Army now have a frequency of 7 turns
- Magellan's Voyage now increases by up to 3 points naval movement
- Reduced Magellan's Voyage and The Statue of Liberty cost
- Democracy now required for era advancement
- Enlightenment no longer allows draft, MPP and embargoes
- Reduced Mesoamerican Cults cost
- Tech rate now 253
- Tuned Chinese (+), Japanese (+), Greek (-), Arabian (-), Portuguese (+), Babylonian (-) and Viking (+) strength
- Moved Mustangs' locations
- Fixed Civilopedia entries (Religious Traits, Scout, Fortress, Barricade, Iron Working, Construction, Trench Warfare, A-Bomb, Phoenician Bireme, The India Trading Company, Forbidden Palace, Secret Police HQ, Mustangs)
- Bonus for seafaring civs is now mentioned
- Replaced "are building" with "are starting to work on" in the Cultural advisor report
- Fixed CW Elephant Archer, Slinger and CossackSpakh sounds
- Fixed Junk attack animation
- New Terracotta Army wonder splash