I see what you're saying. Well you
could give toledo a big population... but that really wouldn't sit well, all the civs founding cites and then Spain just taking Toledo...
The problem we're having is that it doesn't feel right in the game to "build" a city that historically existed a long time before that. That was the problem with spawning with Madrid, that is the problem with spawning on and "building" Toledo, and that is the problem with your suggestion of spawning on Leon in 1080.
Right now I'd like to suggest two possibilities.
1. We could revert to the 720 spawn but I'm the only one that likes that.
2. I guess Leon would be fine, but a few points:
Spain's flip zone should include Galicia, Asturias, and Castille. Leave out Navarre and Aragon. They were seperate in history and they were only united a couple hundred years later. I believe that early Spain in this game represents the Crown of Castille, no?
-Spain spawns at Leon (1 tile North of it's current position) with two settlers, and three catholic missionaries, then the military units.
-Cities that flip to it will be the Kingdom of Castille. Toledo, Santiago de Compostela, and maybe a city in Portugal to give it water access. (Porto?)
-Indy cities that will be there but WON'T flip are Pamplona, Zaragoza, and Barcelona. These will represent the Kingdoms of Navarre and Aragon.
-The locations of all of these cities are shown in above screenshots.
-Their flip zone will run along the River Tagus, that will be it's border with Al-Andalus. The North-South strip of tiles that includes the horse, the coal, and the hill tagged as Bilbao, starting at the forested hill under the horse and running North, that will be the Eastern edge of the flip zone and Spain's border with Pamplona.
NOTE: this is all only possible with the new terrain suggestion in my screenshots. In no way does it make any sense otherwise.
