Computer specs seem to have very little to do with loading times and the end of turn time on huge maps with many Civ's and city-states. People with i7 980X Hexacore overclocked to 4+Ghz, 12GB RAM and 2 Intel X-25 SSD in raid 0 have just as slow loading and end of turn times as me and I'm running on a 2 year old laptop with dual core E8500 @ 3,3 GHz, 4GB ram, 120GB G.Skill Phoenix Pro SSD and a 9800M GTS. One of my savegames is only around 2 megabytes in size - huge map, marathon time, turn 621, most Civ's I've conquered, still a lot of city-states left on the map. It takes 3+ mins to load it with my SSD! Insane! Looking at what's going on with my CPU, HDD and RAM while loading it's just bizarre why it's taking so long to load. The two CPU cores are mostly idle, so is the SSD while the RAM usage slowly, very slowly, grows larger and larger until it's swallowed almost 2.5 GB of ram before it finally decides I can start playing. I don't understand why it takes so long to fill up the RAM and why it needs SO much of it! After the 2MB savegame is finally loaded and it's my turn, both my CPU cores are at 90% utilisation on average, eventhough I'm doing absolutely nothing, nothing else is happening on screen - the game is idle. When end of turn comes around my CPU usage goes down on average (!) and there doesn't seem to be anything happening with the CPU, SSD or RAM for long periods of time. I think it takes around 2-3 minutes between turns for me now on this savegame, where during most of that time there doesn't seem to be anything going on processing-wise in the game! Something is not right with this game, and I would not recommend anyone buying it, let alone upgrade their PCs for it because at the moment that would be a huge waste of money! The game seems to be terribly coded.