[R&F] Rise and Fall General Discussion Thread

I thought you were joking when you said Korea (I thought it was Japan who were already in civ but that's 2020) and the funny thing is... the Rise & Fall expansion pack comes out the day before the start of the 2018 Korean Winter Olympics!

Either way, I wanted Korea to return, so this practically confirms their involvement. However I'm sure it's a coincidence and will be a boost to the marketing as I'm sure they were going to include Korea anyway.
I didn't know if people had no idea about it, or they were joking but South Korea is hosting it. I didn't know the exact date though.
 
Mhrm, talking about Suez... did we already disguess what the canal tweet was about anyway, now that the announcement didnt appear to contain any canals?

It hasn't really been brought up. Maybe it's more wishful thinking or trolling by Ed Beach. The second district could be a canal though. We know it's not an improvement (unless unique).
 
What I'm curious about is what happens when a Governor is in a city that becomes an independent free city? Does the Governor get "captured" which would provide more incentive to retake a free city, or maybe the Governor simply just returns to your empire.
 
It hasn't really been brought up. Maybe it's more wishful thinking or trolling by Ed Beach. The second district could be a canal though. We know it's not an improvement (unless unique).
Or maybe early concept inspiration for a second expansion, if there is nothing in this?
 
What I'm curious about is what happens when a Governor is in a city that becomes an independent free city? Does the Governor get "captured" which would provide more incentive to retake a free city, or maybe the Governor simply just returns to your empire.
My take on governors was that their sole presence already prevents this from happening. :p
 
My take on governors was that their sole presence already prevents this from happening.
I think it helps prevent it, but that doesn't mean it cant happen. I can see situations where your in a dark-age with little to no amenities and cities with governors can still be set free.
 
Wow just had an odd dream about civ6, and games don't usually appear on them.
I dreamed about Venezuela civilization, Acapulco wonder and a scenario with unique improvement.

In another topic rise and fall may finally bring a reality flavor that civ lacks. I think it is very stupid to evolve from the classic to the medieval era.. Most classic civilization would easily destroy any medieval feud. Not to mention there were no tech advancement. But again medieval age was a European thing and not a world thing so maybe there where progress elsewhere but civ get most of its medieval inspiration on European history.
 
IMHO, we need another tundra/snow civ and would welcome Cananada. Also of note, I question the possible inclusion of a turtle resource yet we still are without the humble yet historically all-important potato. I have always found it odd, that given the importance of the resource mechanic, we have very very few of them.
Turtles would be a strange choice over more important sea resources like, say, cephalopods, which aside from providing meat also provided ink. Also the potato could appear on hills, which would be useful.

In another topic rise and fall may finally bring a reality flavor that civ lacks. I think it is very stupid to evolve from the classic to the medieval era.. Most classic civilization would easily destroy any medieval feud. Not to mention there were no tech advancement. But again medieval age was a European thing and not a world thing so maybe there where progress elsewhere but civ get most of its medieval inspiration on European history.
...That is the most nonsensical Victorian thing I have ever heard. Theoretical science slowed in the Middle Ages but technology in the Middle Ages far outpaced technological advancement in Antiquity. Likewise social development in the High and Late Middle Ages proceeded rapidly; recall that institutions like universities and hospitals (in their modern form) are both development of the Middle Ages. The only thing that would give a Classical civilization any sort of edge over a Medieval European one is a centralized government and, depending on the civilization in question, possibly a standing army.
 
What I'm curious about is what happens when a Governor is in a city that becomes an independent free city? Does the Governor get "captured" which would provide more incentive to retake a free city, or maybe the Governor simply just returns to your empire.

To me, if a city with a governor is captured, you should probably lose the governor. If it revolted away, then the governor should flee to be re-assigned.
 
That is the most nonsensical Victorian thing I have ever heard. Theoretical science slowed in the Middle Ages but technology in the Middle Ages far outpaced technological advancement in Antiquity. Likewise social development in the High and Late Middle Ages proceeded rapidly; recall that institutions like universities and hospitals (in their modern form) are both development of the Middle Ages. The only thing that would give a Classical civilization any sort of edge over a Medieval European one is a centralized government and, depending on the civilization in question, possibly a standing army.
Your reply smells like a rant from someone who had been educated in a bubble of old Europe history books.
It slowed in Europe, not necessarily in the rest of the globe. If I recall right muslins were booming with great advancements in math and optics.
I have no idea what social development you are talking about, monarchies? Many old emperors would make Europeans kings look like governors.
Do you think there weren't learning and healing places in antiquity? Medicine was much better before than the butchery it was in medieval Europe.
As was many schools like Greek philosophy schools.
 
It hasn't really been brought up. Maybe it's more wishful thinking or trolling by Ed Beach. The second district could be a canal though. We know it's not an improvement (unless unique).

I've been thinking from the start that the second mystery district is a canal. I don't know could it have reasonable buildings in it though? Canal could be the same brown color as industrial district and could give gold and let ships pass thru.
 
To try and redirect discussion somewhat: I'm curious if people think an ancient/classical civ is likely to be included. On the one hand, we have quite a lot in the game already (Sumeria, Greece, Egypt, Nubia, Scythia, Macedon, Persia and Rome off the top of my head, not to mention China and India). On the other hand, that kind of civ is debatably what people think of when they discuss a "civilization," a lot of the time, and there are a lot of really interesting possibilities, both precedented in the franchise and no, that might work especially well with the new systems and bring variety.

C'mon Babylon! :D

Your reply smells like a rant from someone who had been educated in a bubble of old Europe history books.
It slowed in Europe, not necessarily in the rest of the globe. If I recall right muslins were booming with great advancements in math and optics.
I have no idea what social development you are talking about, monarchies? Many old emperors would make Europeans kings look like governors.
Do you think there weren't learning and healing places in antiquity? Medicine was much better before than the butchery it was in medieval Europe.
As was many schools like Greek philosophy schools.

I think you've just largely countered your own point...
 
I've been thinking from the start that the second mystery district is a canal. I don't know could it have reasonable buildings in it though? Canal could be the same brown color as industrial district and could give gold and let ships pass thru.
Canals would be interesting and are much needed.

There have been numerous canals in history: the Panama Canal, the Suez Canal, the Grand Canal of China, the Erie Canal, the St. Lawrence Seaway (including the Welland Canal), etc.
 
Canals would be interesting and are much needed.

There have been numerous canals in history: the Panama Canal, the Suez Canal, the Grand Canal of China, the Erie Canal, the St. Lawrence Seaway (including the Welland Canal), etc.

Not to mention some Pre-Columbian canals whose names I've forgotten.
 
Canals would be interesting and are much needed.

There have been numerous canals in history: the Panama Canal, the Suez Canal, the Grand Canal of China, the Erie Canal, the St. Lawrence Seaway (including the Welland Canal), etc.

See, I thought this was mentioned before, but in the preview trailer, what is being built in the first scene? In my mind, it was a flat stone structure reminsicent of a dam or canal. I can't think of anything else in game currently or confirmed for the xpack that fits what we saw Antiquities Sean Bean building.
 
Venice building canals as an improvement would be really cool. Maybe trade routes passing through the canals Venice has built generate Gold for Venice. Or the Grand Canal as a Wonder. If the canal is going to be a unique for any civ, it really should be Venice.
 
Venice building canals as an improvement would be really cool. Maybe trade routes passing through the canals Venice has built generate Gold for Venice. Or the Grand Canal as a Wonder. If the canal is going to be a unique for any civ, it really should be Venice.

Venice's canals aren't real canals, as in artificial waterways. They are watery passages between artificial islands.
 
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